48 const Box<double>& box,
const Transform3<double>& X_FB,
49 std::vector<ContactPoint<double>>* contacts);
55 const Box<double>& box,
const Transform3<double>& X_FB,
56 double*
distance, Vector3<double>* p_FSb,
57 Vector3<double>* p_FBs);
template FCL_EXPORT bool sphereBoxIntersect(const Sphere< double > &sphere, const Transform3< double > &X_FS, const Box< double > &box, const Transform3< double > &X_FB, std::vector< ContactPoint< double >> *contacts)
template void distance(DistanceTraversalNodeBase< double > *node, BVHFrontList *front_list, int qsize)
template class FCL_EXPORT Box< double >
template class FCL_EXPORT Sphere< double >
template FCL_EXPORT bool sphereBoxDistance(const Sphere< double > &sphere, const Transform3< double > &X_FS, const Box< double > &box, const Transform3< double > &X_FB, double *distance, Vector3< double > *p_FSb, Vector3< double > *p_FBs)