50 const ContinuousCollisionRequest<double>& request,
51 ContinuousCollisionResult<double>& result);
57 const Transform3<double>& tf1_beg,
58 const Transform3<double>& tf1_end,
60 const Transform3<double>& tf2_beg,
61 const Transform3<double>& tf2_end,
62 const ContinuousCollisionRequest<double>& request,
63 ContinuousCollisionResult<double>& result);
69 const Transform3<double>& tf1_end,
71 const Transform3<double>& tf2_end,
72 const ContinuousCollisionRequest<double>& request,
73 ContinuousCollisionResult<double>& result);
80 const ContinuousCollisionRequest<double>& request,
81 ContinuousCollisionResult<double>& result);
template class FCL_EXPORT CollisionGeometry< double >
template double continuousCollide(const CollisionGeometry< double > *o1, const MotionBase< double > *motion1, const CollisionGeometry< double > *o2, const MotionBase< double > *motion2, const ContinuousCollisionRequest< double > &request, ContinuousCollisionResult< double > &result)
template class FCL_EXPORT MotionBase< double >
template FCL_EXPORT std::size_t collide(const CollisionObject< double > *o1, const CollisionObject< double > *o2, const CollisionRequest< double > &request, CollisionResult< double > &result)
template class FCL_EXPORT ContinuousCollisionObject< double >
template class FCL_EXPORT CollisionObject< double >