C++ system library dependencies¶
System libraries are part of your operating system distribution.
When your package depends on a system C++ library, there are usually
several kinds of dependencies which must be declared in your
package.xml
and CMakeLists.txt
files.
package.xml¶
Your system package dependencies are declared in package.xml
. If
they are missing or incorrect, you may be able to build from source
and run tests on your own machine, but your package will not work
correctly when released to the ROS community. Others depend on this
information to install the software they need for using your package.
<build_depend>
¶
This tag declares packages needed for building your programs,
including development files like headers, libraries and configuration
files. For each build dependency, specify the corresponding rosdep
key. On many Linux distributions these are called “development”
packages, and their names generally end in -dev
or -devel
,
like this:
<build_depend>libgstreamer0.10-dev</build_depend>
Some C++ packages, like Eigen, have no run-time library, and everything is defined in the header files:
<build_depend>eigen</build_depend>
<build_export_depend>
¶
If your package exports a header that includes an Eigen header like
<Eigen/Geometry>
, then other packages that <build_depend>
on
yours will need Eigen, too. To make that work correctly, declare it
like this:
<build_export_depend>eigen</build_export_depend>
This type of dependency mainly applies to headers and CMake configuration files, and it typically names the “development” package:
<build_export_depend>libgstreamer0.10-dev</build_export_depend>
<exec_depend>
¶
The <exec_depend>
is for shared libraries, executables, Python
modules, launch scripts and other files required for running your
package. Specify the run-time rosdep key, if possible, like this:
<exec_depend>libgstreamer0.10-0</exec_depend>
Many existing rosdep entries only name the library’s “development” package. If no appropriate run-time package key is defined, consider contributing the missing rules so users need not install unnecessary files. If you cannot provide a run-time rosdep for some reason, you can use the “development” package for the exec dependency, too.
<depend>
¶
This tag combines all the previous types of dependencies into one. It is not recommended for system dependencies, because it forces your package’s binary installation to depend on the “development” package, which is not generally necessary or desirable:
<depend>curl</depend>
CMakeLists.txt¶
CMake does not know about package.xml
dependencies. For your code
to compile, the CMakeLists.txt
must explicitly declare how to
resolve all of your header and library references.
Finding the library¶
First, CMake needs to find the library. If you are lucky, someone has already provided a CMake module as was done for boost. Most boost C++ components are fully implemented in the header files. They do not require a separate shared library at run-time:
find_package(Boost REQUIRED)
But, the boost thread impementation does require a library, so specify “COMPONENTS thread” if you need it:
find_package(Boost REQUIRED COMPONENTS thread)
These find_package()
calls define CMake variables that will be
needed later for the compile and linkedit steps. While the CMake
community recommends standard names for those variables, some packages
may not follow their recommendations. If you run across a case like
that and can’t figure out what to do, get help on answers.ros.org.
Sometimes, no CMake module is available, but the library’s development
package provides a pkg-config file. To use that, first load the
CMake PkgConfig
module, then access the build flags provided by
the library:
find_package(PkgConfig REQUIRED)
pkg_check_modules(GSTREAMER REQUIRED libgstreamer-0.10)
The first pkg_check_modules()
parameter declares a prefix for
CMake variables like GSTREAMER_INCLUDE_DIRS
and
GSTREAMER_LIBRARIES
, later used for the compile and linkedit. The
REQUIRED
argument causes configuration to fail unless the
following “module” is the base name of a pkg-config file provided by
the library, in this example libgstreamer-0.10.pc
.
Include directories¶
Before compiling, collect all the header paths you found earlier using
find_package()
or pkg_check_modules()
:
include_directories(include ${Boost_INCLUDE_DIRS} ${GSTREAMER_INCLUDE_DIRS})
The include
parameter is needed only if that subdirectory of your
package contains headers used to compile your programs. If your
package also depends on other catkin packages, add
${catkin_INCLUDE_DIRS}
to the list.
Exporting interfaces¶
The catkin_package()
command is only called once. In addition to
any other parameters, it must declare the non-catkin system library
and header packages needed by the interfaces you export to other ROS
packages:
catkin_package(DEPENDS Boost GSTREAMER)
Make sure all these packages are also mentioned in your
package.xml
using a <build_export_depend>
or <depend>
tag.
For this to work, you must have found those dependencies earlier,
using find_package()
or pkg_check_modules()
, and they must
define the CMake variables ${name}_INCLUDE_DIRS
and
${name}_LIBRARIES
. Note that the package name is case sensitive.
While catkin packages always use a lowercase name, other packages
might use uppercase (as GSTREAMER
) or mixed case (like Boost
).
Some packages provide variable names that do not comply with these
recommendations. In that case, you must pass the absolute paths
explicitly as INCLUDE_DIRS
and LIBRARIES
.
Next steps¶
At this point, you are ready for Building and installing C++ libraries and headers and Building and installing C++ executables.