shape_extraction.h
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29 
30 // Author: Michael Ferguson
31 
32 #ifndef SIMPLE_GRASPING_SHAPE_EXTRACTION_H
33 #define SIMPLE_GRASPING_SHAPE_EXTRACTION_H
34 
35 #include <shape_msgs/SolidPrimitive.h>
36 #include <geometry_msgs/Pose.h>
37 
38 #include <pcl/point_types.h>
39 #include <pcl_ros/point_cloud.h>
40 
41 namespace simple_grasping
42 {
43 
52 bool extractShape(const pcl::PointCloud<pcl::PointXYZRGB>& input,
53  pcl::PointCloud<pcl::PointXYZRGB>& output,
54  shape_msgs::SolidPrimitive& shape,
55  geometry_msgs::Pose& pose);
56 
67 bool extractShape(const pcl::PointCloud<pcl::PointXYZRGB>& input,
68  const pcl::ModelCoefficients::Ptr model,
69  pcl::PointCloud<pcl::PointXYZRGB>& output,
70  shape_msgs::SolidPrimitive& shape,
71  geometry_msgs::Pose& pose);
72 
81 bool extractUnorientedBoundingBox(const pcl::PointCloud<pcl::PointXYZRGB>& input,
82  shape_msgs::SolidPrimitive& shape,
83  geometry_msgs::Pose& pose);
84 
85 } // namespace simple_grasping
86 
87 #endif // SIMPLE_GRASPING_SHAPE_EXTRACTION_H
bool extractShape(const pcl::PointCloud< pcl::PointXYZRGB > &input, pcl::PointCloud< pcl::PointXYZRGB > &output, shape_msgs::SolidPrimitive &shape, geometry_msgs::Pose &pose)
Find the smallest shape primitive we can fit around this object.
bool extractUnorientedBoundingBox(const pcl::PointCloud< pcl::PointXYZRGB > &input, shape_msgs::SolidPrimitive &shape, geometry_msgs::Pose &pose)
Find a bounding box around a cloud. This method does not attempt to find best orientation and so the ...


simple_grasping
Author(s): Michael Ferguson
autogenerated on Wed Jun 5 2019 20:04:47