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b2World Member List
This is the complete list of members for
b2World
, including all inherited members.
b2Body
class
b2World
friend
b2ContactManager
class
b2World
friend
b2Controller
class
b2World
friend
b2Fixture
class
b2World
friend
b2World
(const b2Vec2 &gravity)
b2World
ClearForces
()
b2World
CreateBody
(const b2BodyDef *def)
b2World
CreateJoint
(const b2JointDef *def)
b2World
DestroyBody
(b2Body *body)
b2World
DestroyJoint
(b2Joint *joint)
b2World
DrawDebugData
()
b2World
DrawJoint
(b2Joint *joint)
b2World
private
DrawShape
(b2Fixture *shape, const b2Transform &xf, const b2Color &color)
b2World
private
Dump
()
b2World
e_clearForces
enum value
b2World
private
e_locked
enum value
b2World
private
e_newFixture
enum value
b2World
private
g_debugDraw
b2World
private
GetAllowSleeping
() const
b2World
inline
GetAutoClearForces
() const
b2World
inline
GetBodyCount
() const
b2World
inline
GetBodyList
()
b2World
inline
GetBodyList
() const
b2World
inline
GetContactCount
() const
b2World
inline
GetContactList
()
b2World
inline
GetContactList
() const
b2World
inline
GetContactManager
() const
b2World
inline
GetContinuousPhysics
() const
b2World
inline
GetGravity
() const
b2World
inline
GetJointCount
() const
b2World
inline
GetJointList
()
b2World
inline
GetJointList
() const
b2World
inline
GetProfile
() const
b2World
inline
GetProxyCount
() const
b2World
GetSubStepping
() const
b2World
inline
GetTreeBalance
() const
b2World
GetTreeHeight
() const
b2World
GetTreeQuality
() const
b2World
GetWarmStarting
() const
b2World
inline
IsLocked
() const
b2World
inline
m_allowSleep
b2World
private
m_blockAllocator
b2World
private
m_bodyCount
b2World
private
m_bodyList
b2World
private
m_contactManager
b2World
private
m_continuousPhysics
b2World
private
m_destructionListener
b2World
private
m_flags
b2World
private
m_gravity
b2World
private
m_inv_dt0
b2World
private
m_jointCount
b2World
private
m_jointList
b2World
private
m_profile
b2World
private
m_stackAllocator
b2World
private
m_stepComplete
b2World
private
m_subStepping
b2World
private
m_warmStarting
b2World
private
QueryAABB
(b2QueryCallback *callback, const b2AABB &aabb) const
b2World
RayCast
(b2RayCastCallback *callback, const b2Vec2 &point1, const b2Vec2 &point2) const
b2World
SetAllowSleeping
(bool flag)
b2World
SetAutoClearForces
(bool flag)
b2World
inline
SetContactFilter
(b2ContactFilter *filter)
b2World
SetContactListener
(b2ContactListener *listener)
b2World
SetContinuousPhysics
(bool flag)
b2World
inline
SetDebugDraw
(b2Draw *debugDraw)
b2World
SetDestructionListener
(b2DestructionListener *listener)
b2World
SetGravity
(const b2Vec2 &gravity)
b2World
inline
SetSubStepping
(bool flag)
b2World
inline
SetWarmStarting
(bool flag)
b2World
inline
ShiftOrigin
(const b2Vec2 &newOrigin)
b2World
Solve
(const b2TimeStep &step)
b2World
private
SolveTOI
(const b2TimeStep &step)
b2World
private
Step
(float32 timeStep, int32 velocityIterations, int32 positionIterations)
b2World
~b2World
()
b2World
mvsim
Author(s):
autogenerated on Thu Jun 6 2019 19:36:41