This is the complete list of members for DynamicEDT3D, including all inherited members.
addList | DynamicEDT3D | private |
bwProcessed enum value | DynamicEDT3D | protected |
bwQueued enum value | DynamicEDT3D | protected |
clearCell(int x, int y, int z) | DynamicEDT3D | |
commitAndColorize(bool updateRealDist=true) | DynamicEDT3D | private |
data | DynamicEDT3D | protected |
distanceInCellsValue_Error | DynamicEDT3D | static |
distanceValue_Error | DynamicEDT3D | static |
doubleThreshold | DynamicEDT3D | protected |
DynamicEDT3D(int _maxdist_squared) | DynamicEDT3D | |
exchangeObstacles(std::vector< INTPOINT3D > newObstacles) | DynamicEDT3D | |
free enum value | DynamicEDT3D | protected |
fwNotQueued enum value | DynamicEDT3D | protected |
fwProcessed enum value | DynamicEDT3D | protected |
fwQueued enum value | DynamicEDT3D | protected |
getClosestObstacle(int x, int y, int z) const | DynamicEDT3D | |
getDistance(int x, int y, int z) const | DynamicEDT3D | |
getSizeX() const | DynamicEDT3D | inline |
getSizeY() const | DynamicEDT3D | inline |
getSizeZ() const | DynamicEDT3D | inline |
getSQCellDistance(int x, int y, int z) const | DynamicEDT3D | |
gridMap | DynamicEDT3D | protected |
initializeEmpty(int _sizeX, int _sizeY, int sizeZ, bool initGridMap=true) | DynamicEDT3D | |
initializeMap(int _sizeX, int _sizeY, int sizeZ, bool ***_gridMap) | DynamicEDT3D | |
inspectCellPropagate(int &nx, int &ny, int &nz, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprotected |
inspectCellRaise(int &nx, int &ny, int &nz, bool updateRealDist) | DynamicEDT3D | inlineprotected |
invalidObstData enum value | DynamicEDT3D | |
isOccupied(int x, int y, int z) const | DynamicEDT3D | |
isOccupied(int &x, int &y, int &z, dataCell &c) | DynamicEDT3D | inlineprivate |
lastObstacles | DynamicEDT3D | private |
maxDist | DynamicEDT3D | protected |
maxDist_squared | DynamicEDT3D | protected |
ObstDataState enum name | DynamicEDT3D | |
occupied enum value | DynamicEDT3D | protected |
occupyCell(int x, int y, int z) | DynamicEDT3D | |
open | DynamicEDT3D | private |
padding | DynamicEDT3D | protected |
propagateCell(INTPOINT3D &p, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprotected |
QueueingState enum name | DynamicEDT3D | protected |
raiseCell(INTPOINT3D &p, dataCell &c, bool updateRealDist) | DynamicEDT3D | inlineprotected |
removeList | DynamicEDT3D | private |
removeObstacle(int x, int y, int z) | DynamicEDT3D | protected |
setObstacle(int x, int y, int z) | DynamicEDT3D | protected |
sizeX | DynamicEDT3D | protected |
sizeXm1 | DynamicEDT3D | protected |
sizeY | DynamicEDT3D | protected |
sizeYm1 | DynamicEDT3D | protected |
sizeZ | DynamicEDT3D | protected |
sizeZm1 | DynamicEDT3D | protected |
sqrt2 | DynamicEDT3D | protected |
State enum name | DynamicEDT3D | protected |
update(bool updateRealDist=true) | DynamicEDT3D | virtual |
~DynamicEDT3D() | DynamicEDT3D |