#include <cmath>
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include <hpp/fcl/internal/shape_shape_func.h>
#include <hpp/fcl/internal/traversal_node_base.h>
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Namespaces | |
hpp | |
Main namespace. | |
hpp::fcl | |
Functions | |
template<> | |
FCL_REAL | hpp::fcl::ShapeShapeDistance< Sphere, Sphere > (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver *, const DistanceRequest &, DistanceResult &result) |