third-parties
qhull
src
libqhullcpp
QhullIterator.h
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/****************************************************************************
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**
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** Copyright (c) 2008-2015 C.B. Barber. All rights reserved.
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** $Id: //main/2015/qhull/src/libqhullcpp/QhullIterator.h#3 $$Change: 2066 $
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** $DateTime: 2016/01/18 19:29:17 $$Author: bbarber $
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**
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****************************************************************************/
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#ifndef QHULLITERATOR_H
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#define QHULLITERATOR_H
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extern
"C"
{
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#include "
libqhull_r/qhull_ra.h
"
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}
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#include <assert.h>
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#include <iterator>
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#include <string>
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#include <vector>
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namespace
orgQhull
{
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#
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// Stores C* as done in Mutable... Assumes the container is not deleted.
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// C::const_iterator is an STL-style iterator that returns T&
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#define QHULL_DECLARE_SEQUENTIAL_ITERATOR(C, T) \
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\
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class C##Iterator \
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{ \
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typedef C::const_iterator const_iterator; \
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const C *c; \
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const_iterator i; \
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public: \
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inline C##Iterator(const C &container) \
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: c(&container), i(c->constBegin()) {} \
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inline C##Iterator &operator=(const C &container) \
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{ c = &container; i = c->constBegin(); return *this; } \
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inline void toFront() { i = c->constBegin(); } \
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inline void toBack() { i = c->constEnd(); } \
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inline bool hasNext() const { return i != c->constEnd(); } \
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inline const T &next() { return *i++; } \
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inline const T &peekNext() const { return *i; } \
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inline bool hasPrevious() const { return i != c->constBegin(); } \
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inline const T &previous() { return *--i; } \
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inline const T &peekPrevious() const { const_iterator p = i; return *--p; } \
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inline bool findNext(const T &t) \
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{ while (i != c->constEnd()) if (*i++ == t) return true; return false; } \
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inline bool findPrevious(const T &t) \
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{ while (i != c->constBegin()) if (*(--i) == t) return true; \
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return false; } \
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};//C##Iterator
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// Remove setShareable() from Q_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR
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// Uses QHULL_ASSERT (assert.h)
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// Duplicated in MutablePointIterator without insert or remove
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// Not used in libqhullcpp. See Coordinates.h
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#define QHULL_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR(C, T) \
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class Mutable##C##Iterator \
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{ \
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typedef C::iterator iterator; \
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typedef C::const_iterator const_iterator; \
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C *c; \
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iterator i, n; \
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inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \
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public: \
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inline Mutable##C##Iterator(C &container) \
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: c(&container) \
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{ i = c->begin(); n = c->end(); } \
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inline ~Mutable##C##Iterator() \
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{} \
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inline Mutable##C##Iterator &operator=(C &container) \
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{ c = &container; \
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i = c->begin(); n = c->end(); return *this; } \
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inline void toFront() { i = c->begin(); n = c->end(); } \
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inline void toBack() { i = c->end(); n = i; } \
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inline bool hasNext() const { return c->constEnd() != const_iterator(i); } \
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inline T &next() { n = i++; return *n; } \
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inline T &peekNext() const { return *i; } \
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inline bool hasPrevious() const { return c->constBegin() != const_iterator(i); } \
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inline T &previous() { n = --i; return *n; } \
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inline T &peekPrevious() const { iterator p = i; return *--p; } \
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inline void remove() \
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{ if (c->constEnd() != const_iterator(n)) { i = c->erase(n); n = c->end(); } } \
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inline void setValue(const T &t) const { if (c->constEnd() != const_iterator(n)) *n = t; } \
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inline T &value() { QHULL_ASSERT(item_exists()); return *n; } \
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inline const T &value() const { QHULL_ASSERT(item_exists()); return *n; } \
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inline void insert(const T &t) { n = i = c->insert(i, t); ++i; } \
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inline bool findNext(const T &t) \
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{ while (c->constEnd() != const_iterator(n = i)) if (*i++ == t) return true; return false; } \
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inline bool findPrevious(const T &t) \
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{ while (c->constBegin() != const_iterator(i)) if (*(n = --i) == t) return true; \
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n = c->end(); return false; } \
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};//Mutable##C##Iterator
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// Not used in libqhullcpp.
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#define QHULL_DECLARE_SET_ITERATOR(C) \
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\
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template <class T> \
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class Qhull##C##Iterator \
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{ \
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typedef typename Qhull##C<T>::const_iterator const_iterator; \
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Qhull##C<T> c; \
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const_iterator i; \
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public: \
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inline Qhull##C##Iterator(const Qhull##C<T> &container) \
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: c(container), i(c.constBegin()) {} \
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inline Qhull##C##Iterator &operator=(const Qhull##C<T> &container) \
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{ c = container; i = c.constBegin(); return *this; } \
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inline void toFront() { i = c.constBegin(); } \
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inline void toBack() { i = c.constEnd(); } \
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inline bool hasNext() const { return i != c.constEnd(); } \
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inline const T &next() { return *i++; } \
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inline const T &peekNext() const { return *i; } \
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inline bool hasPrevious() const { return i != c.constBegin(); } \
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inline const T &previous() { return *--i; } \
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inline const T &peekPrevious() const { const_iterator p = i; return *--p; } \
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inline bool findNext(const T &t) \
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{ while (i != c.constEnd()) if (*i++ == t) return true; return false; } \
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inline bool findPrevious(const T &t) \
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{ while (i != c.constBegin()) if (*(--i) == t) return true; \
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return false; } \
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};//Qhull##C##Iterator
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// Not used in libqhullcpp.
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#define QHULL_DECLARE_MUTABLE_SET_ITERATOR(C) \
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\
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template <class T> \
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class QhullMutable##C##Iterator \
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{ \
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typedef typename Qhull##C::iterator iterator; \
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typedef typename Qhull##C::const_iterator const_iterator; \
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Qhull##C *c; \
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iterator i, n; \
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inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \
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public: \
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inline Mutable##C##Iterator(Qhull##C &container) \
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: c(&container) \
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{ c->setSharable(false); i = c->begin(); n = c->end(); } \
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inline ~Mutable##C##Iterator() \
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{ c->setSharable(true); } \
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inline Mutable##C##Iterator &operator=(Qhull##C &container) \
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{ c->setSharable(true); c = &container; c->setSharable(false); \
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i = c->begin(); n = c->end(); return *this; } \
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inline void toFront() { i = c->begin(); n = c->end(); } \
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inline void toBack() { i = c->end(); n = i; } \
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inline bool hasNext() const { return c->constEnd() != const_iterator(i); } \
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inline T &next() { n = i++; return *n; } \
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inline T &peekNext() const { return *i; } \
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inline bool hasPrevious() const { return c->constBegin() != const_iterator(i); } \
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inline T &previous() { n = --i; return *n; } \
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inline T &peekPrevious() const { iterator p = i; return *--p; } \
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inline void remove() \
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{ if (c->constEnd() != const_iterator(n)) { i = c->erase(n); n = c->end(); } } \
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inline void setValue(const T &t) const { if (c->constEnd() != const_iterator(n)) *n = t; } \
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inline T &value() { Q_ASSERT(item_exists()); return *n; } \
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inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \
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inline void insert(const T &t) { n = i = c->insert(i, t); ++i; } \
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inline bool findNext(const T &t) \
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{ while (c->constEnd() != const_iterator(n = i)) if (*i++ == t) return true; return false; } \
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inline bool findPrevious(const T &t) \
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{ while (c->constBegin() != const_iterator(i)) if (*(n = --i) == t) return true; \
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n = c->end(); return false; } \
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};//QhullMutable##C##Iterator
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}
//namespace orgQhull
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#endif // QHULLITERATOR_H
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orgQhull
QhullRidge – Qhull's ridge structure, ridgeT, as a C++ class.
Definition:
Coordinates.cpp:21
qhull_ra.h
hpp-fcl
Author(s):
autogenerated on Fri Aug 2 2024 02:45:14