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void | hpp::fcl::computeVertices (const OBB &b, Vec3f vertices[8]) |
| Compute the 8 vertices of a OBB. More...
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OBB | hpp::fcl::merge_largedist (const OBB &b1, const OBB &b2) |
| OBB merge method when the centers of two smaller OBB are far away. More...
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OBB | hpp::fcl::merge_smalldist (const OBB &b1, const OBB &b2) |
| OBB merge method when the centers of two smaller OBB are close. More...
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HPP_FCL_DLLAPI bool | hpp::fcl::obbDisjoint (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b) |
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FCL_REAL | hpp::fcl::internal::obbDisjoint_check_A_axis (const Vec3f &T, const Vec3f &a, const Vec3f &b, const Matrix3f &Bf) |
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FCL_REAL | hpp::fcl::internal::obbDisjoint_check_B_axis (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const Matrix3f &Bf) |
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bool | hpp::fcl::obbDisjointAndLowerBoundDistance (const Matrix3f &B, const Vec3f &T, const Vec3f &a_, const Vec3f &b_, const CollisionRequest &request, FCL_REAL &squaredLowerBoundDistance) |
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HPP_FCL_DLLAPI bool | hpp::fcl::overlap (const Matrix3f &R0, const Vec3f &T0, const OBB &b1, const OBB &b2) |
| Check collision between two obbs, b1 is in configuration (R0, T0) and b2 is in identity. More...
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HPP_FCL_DLLAPI bool | hpp::fcl::overlap (const Matrix3f &R0, const Vec3f &T0, const OBB &b1, const OBB &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
| Check collision between two obbs, b1 is in configuration (R0, T0) and b2 is in identity. More...
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HPP_FCL_DLLAPI OBB | hpp::fcl::translate (const OBB &bv, const Vec3f &t) |
| Translate the OBB bv. More...
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