#include <OgreSceneNode.h>#include <OgreSceneManager.h>#include <rviz/display_context.h>#include <rviz/frame_manager.h>#include <rviz/ogre_helpers/shape.h>#include <rviz/properties/color_property.h>#include <rviz/properties/float_property.h>#include <rviz/properties/int_property.h>#include <rviz/properties/parse_color.h>#include "range_display.h"#include <limits>#include <pluginlib/class_list_macros.hpp>
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