This is the complete list of members for lvr2::MeshBuffer, including all inherited members.
| add(const std::string &name, Channel< U > channel) | lvr2::VariantChannelMap< T > | |
| add(const std::string &name) | lvr2::VariantChannelMap< T > | |
| add(const std::string &name, size_t numElements, size_t width) | lvr2::VariantChannelMap< T > | |
| addAtomic(T data, const std::string &name) | lvr2::BaseBuffer | |
| addChannel(typename Channel< T >::Ptr data, const std::string &name) | lvr2::BaseBuffer | |
| addChannel(boost::shared_array< T > array, std::string name, size_t n, size_t width) | lvr2::BaseBuffer | |
| addEmptyChannel(const std::string &name, size_t n, size_t width) | lvr2::BaseBuffer | |
| addEmptyFloatChannel(const std::string &name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| addEmptyIndexChannel(const std::string &name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| addEmptyUCharChannel(const std::string &name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| addFloatAtomic(float data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addFloatChannel(FloatChannelPtr data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addFloatChannel(floatArr array, std::string name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| addIndexChannel(IndexChannelPtr data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addIndexChannel(indexArray array, std::string name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| addIntAtomic(int data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addUCharAtomic(unsigned char data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addUCharChannel(UCharChannelPtr data, const std::string &name) | lvr2::BaseBuffer | inline | 
| addUCharChannel(ucharArr array, std::string name, size_t n, size_t width) | lvr2::BaseBuffer | inline | 
| base typedef | lvr2::MeshBuffer | private | 
| channelWidth(const std::string &name) const | lvr2::BaseBuffer | |
| clone() const | lvr2::BaseBuffer | inline | 
| elem_type typedef | lvr2::VariantChannelMap< T > | |
| erase(iterator< U > it) | lvr2::VariantChannelMap< T > | inline | 
| floatChannelWidth(const std::string &name) const | lvr2::BaseBuffer | inline | 
| get(const std::string &name) | lvr2::VariantChannelMap< T > | |
| get(const std::string &name) const | lvr2::VariantChannelMap< T > | |
| getAllChannelsOfType(std::map< std::string, Channel< T > > &channels) | lvr2::BaseBuffer | inline | 
| getAllChannelsOfType(std::vector< std::pair< std::string, Channel< T > >> &channels) | lvr2::BaseBuffer | inline | 
| getArray(const std::string &name, size_t &n, size_t &w) | lvr2::BaseBuffer | |
| getAtomic(const std::string &name) | lvr2::BaseBuffer | |
| getChannel(const std::string &name) | lvr2::BaseBuffer | |
| getChannel(const std::string &name) const | lvr2::BaseBuffer | |
| getChannel(const std::string &name, FloatChannelOptional &channelOptional) | lvr2::BaseBuffer | inline | 
| getChannel(const std::string &name, IndexChannelOptional &channelOptional) | lvr2::BaseBuffer | inline | 
| getChannel(const std::string &name, UCharChannelOptional &channelOptional) | lvr2::BaseBuffer | inline | 
| getFaceColors(size_t &width) | lvr2::MeshBuffer | |
| getFaceIndices() | lvr2::MeshBuffer | |
| getFaceMaterialIndices() | lvr2::MeshBuffer | |
| getFaceNormals() | lvr2::MeshBuffer | |
| getFloatArray(const std::string &name, size_t &n, size_t &w) | lvr2::BaseBuffer | inline | 
| getFloatAtomic(const std::string &name) | lvr2::BaseBuffer | inline | 
| getFloatChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| getFloatHandle(unsigned int idx, const std::string &name) | lvr2::BaseBuffer | inline | 
| getHandle(unsigned int idx, const std::string &name) | lvr2::BaseBuffer | |
| getIndexArray(const std::string &name, size_t &n, size_t &w) | lvr2::BaseBuffer | inline | 
| getIndexChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| getIndexHandle(unsigned int idx, const std::string &name) | lvr2::BaseBuffer | inline | 
| getIntAtomic(const std::string &name) | lvr2::BaseBuffer | inline | 
| getMaterials() | lvr2::MeshBuffer | |
| getOptional(const std::string &name) | lvr2::VariantChannelMap< T > | |
| getOptional(const std::string &name) const | lvr2::VariantChannelMap< T > | |
| getTextureCoordinates() | lvr2::MeshBuffer | |
| getTextures() | lvr2::MeshBuffer | |
| getUCharArray(const std::string &name, size_t &n, size_t &w) | lvr2::BaseBuffer | inline | 
| getUCharAtomic(const std::string &name) | lvr2::BaseBuffer | inline | 
| getUCharChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| getUCharHandle(unsigned int idx, const std::string &name) | lvr2::BaseBuffer | inline | 
| getVertexColors(size_t &width) | lvr2::MeshBuffer | |
| getVertexNormals() | lvr2::MeshBuffer | |
| getVertices() | lvr2::MeshBuffer | |
| hasChannel(const std::string &name) const | lvr2::BaseBuffer | |
| hasFaceColors() const | lvr2::MeshBuffer | |
| hasFaceNormals() const | lvr2::MeshBuffer | |
| hasFaces() const | lvr2::MeshBuffer | |
| hasFloatChannel(const std::string &name) const | lvr2::BaseBuffer | inline | 
| hasIndexChannel(const std::string &name) const | lvr2::BaseBuffer | inline | 
| hasUCharChannel(const std::string &name) const | lvr2::BaseBuffer | inline | 
| hasVertexColors() const | lvr2::MeshBuffer | |
| hasVertexNormals() const | lvr2::MeshBuffer | |
| hasVertices() const | lvr2::MeshBuffer | |
| indexChannelWidth(const std::string &name) const | lvr2::BaseBuffer | inline | 
| is_type(const std::string &name) const | lvr2::VariantChannelMap< T > | |
| key_type typedef | lvr2::VariantChannelMap< T > | |
| keys() | lvr2::VariantChannelMap< T > | |
| m_materials | lvr2::MeshBuffer | private | 
| m_textures | lvr2::MeshBuffer | private | 
| manipulate(V visitor) | lvr2::BaseBuffer | inline | 
| MeshBuffer() | lvr2::MeshBuffer | |
| num_types | lvr2::VariantChannelMap< T > | static | 
| numChannels() | lvr2::VariantChannelMap< T > | |
| numFaces() const | lvr2::MeshBuffer | |
| numVertices() const | lvr2::MeshBuffer | |
| removeChannel(const std::string &name) | lvr2::BaseBuffer | |
| removeFloatChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| removeIndexChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| removeUCharChannel(const std::string &name) | lvr2::BaseBuffer | inline | 
| removeVertices() | lvr2::MeshBuffer | inline | 
| setFaceColors(ucharArr colors, size_t w=3) | lvr2::MeshBuffer | |
| setFaceIndices(indexArray indices, size_t n) | lvr2::MeshBuffer | |
| setFaceMaterialIndices(indexArray indices) | lvr2::MeshBuffer | |
| setFaceNormals(floatArr normals) | lvr2::MeshBuffer | |
| setMaterials(std::vector< Material > &materials) | lvr2::MeshBuffer | inline | 
| setTextureCoordinates(floatArr coordinates) | lvr2::MeshBuffer | |
| setTextures(std::vector< Texture > &textures) | lvr2::MeshBuffer | inline | 
| setVertexColors(ucharArr colors, size_t w=3) | lvr2::MeshBuffer | |
| setVertexNormals(floatArr normals) | lvr2::MeshBuffer | |
| setVertices(floatArr vertices, size_t n) | lvr2::MeshBuffer | |
| type(const std::string &name) const | lvr2::VariantChannelMap< T > | |
| type_of_index typedef | lvr2::VariantChannelMap< T > | |
| typedBegin() | lvr2::VariantChannelMap< T > | inline | 
| typedBegin() const | lvr2::VariantChannelMap< T > | inline | 
| types typedef | lvr2::VariantChannelMap< T > | |
| ucharChannelWidth(const std::string &name) const | lvr2::BaseBuffer | inline | 
| val_type typedef | lvr2::VariantChannelMap< T > |