lvr2
LVRMeshBufferBridge
lvr2::LVRMeshBufferBridge Member List
This is the complete list of members for
lvr2::LVRMeshBufferBridge
, including all inherited members.
computeMaterialGroups
(vector< MaterialGroup * > &matGroups, vector< MaterialGroup * > &colorMatGroups)
lvr2::LVRMeshBufferBridge
protected
computeMeshActor
(MeshBufferPtr meshbuffer)
lvr2::LVRMeshBufferBridge
protected
getColorMeshActor
(vector< MaterialGroup * > groups)
lvr2::LVRMeshBufferBridge
protected
getMeshActor
()
lvr2::LVRMeshBufferBridge
getMeshBuffer
()
lvr2::LVRMeshBufferBridge
getNumColoredFaces
()
lvr2::LVRMeshBufferBridge
getNumTexturedFaces
()
lvr2::LVRMeshBufferBridge
getNumTextures
()
lvr2::LVRMeshBufferBridge
getNumTriangles
()
lvr2::LVRMeshBufferBridge
getNumVertices
()
lvr2::LVRMeshBufferBridge
getTexture
(int index)
lvr2::LVRMeshBufferBridge
protected
getTexturedActor
(MaterialGroup *g)
lvr2::LVRMeshBufferBridge
protected
getTexturedActors
()
lvr2::LVRMeshBufferBridge
getWireframeActor
()
lvr2::LVRMeshBufferBridge
hasTextures
()
lvr2::LVRMeshBufferBridge
LVRMeshBufferBridge
(MeshBufferPtr meshbuffer)
lvr2::LVRMeshBufferBridge
LVRMeshBufferBridge
(const LVRMeshBufferBridge &b)
lvr2::LVRMeshBufferBridge
m_meshActor
lvr2::LVRMeshBufferBridge
protected
m_meshBuffer
lvr2::LVRMeshBufferBridge
protected
m_numColoredFaces
lvr2::LVRMeshBufferBridge
protected
m_numFaces
lvr2::LVRMeshBufferBridge
protected
m_numTexturedFaces
lvr2::LVRMeshBufferBridge
protected
m_numTextures
lvr2::LVRMeshBufferBridge
protected
m_numVertices
lvr2::LVRMeshBufferBridge
protected
m_texturedActors
lvr2::LVRMeshBufferBridge
protected
m_wireframeActor
lvr2::LVRMeshBufferBridge
protected
remapIndices
(vector< MaterialGroup * > g, vector< Vec > &vertices, vector< VecUChar > &colors, vector< int > &indices)
lvr2::LVRMeshBufferBridge
protected
remapTexturedIndices
(MaterialGroup *g, vector< Vec > &vertices, vector< Vec > &texCoords, vector< int > &indices)
lvr2::LVRMeshBufferBridge
protected
setBaseColor
(float r, float g, float b)
lvr2::LVRMeshBufferBridge
setOpacity
(float opacityValue)
lvr2::LVRMeshBufferBridge
setShading
(int shader)
lvr2::LVRMeshBufferBridge
setVisibility
(bool visible)
lvr2::LVRMeshBufferBridge
Vec
typedef
lvr2::LVRMeshBufferBridge
private
VecUChar
typedef
lvr2::LVRMeshBufferBridge
private
~LVRMeshBufferBridge
()
lvr2::LVRMeshBufferBridge
virtual
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:27