| calcIntersection(float x1, float x2, float d1, float d2) | lvr2::DualLeaf< BaseVecT, BoxT > | protected | 
  | DualLeaf(BaseVecT vertices[]) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIndex(float distances[]) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIntersection(char i) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIntersectionPoint(float intersection, BaseVecT corner_one, BaseVecT corner_two) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIntersectionPoint(BaseVecT corner_one, float intersection, BaseVecT corner_two) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIntersectionPoint(BaseVecT corner_one, BaseVecT corner_two, float intersection) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getIntersections(BaseVecT corners[], float distance[], BaseVecT positions[]) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getMiddle() | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | getVertices(BaseVecT corners[]) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | m_intersections | lvr2::DualLeaf< BaseVecT, BoxT > | protected | 
  | m_vertices | lvr2::DualLeaf< BaseVecT, BoxT > | protected | 
  | setIntersection(char i, uint value) | lvr2::DualLeaf< BaseVecT, BoxT > |  | 
  | ~DualLeaf() | lvr2::DualLeaf< BaseVecT, BoxT > | inlinevirtual |