average(const CollectionT &vecs) | lvr2::BaseVector< T > | static |
b | lvr2::ColorVertex< T, ColorT > | |
BaseVector() | lvr2::BaseVector< T > | inline |
BaseVector(const T &x, const T &y, const T &z) | lvr2::BaseVector< T > | inline |
BaseVector(const BaseVector &o) | lvr2::BaseVector< T > | inline |
centroid(const CollectionT &points) | lvr2::BaseVector< T > | static |
ColorVertex() | lvr2::ColorVertex< T, ColorT > | inline |
ColorVertex(const CoordType &_x, const CoordType &_y, const CoordType &_z) | lvr2::ColorVertex< T, ColorT > | inline |
ColorVertex(const CoordType &_x, const CoordType &_y, const CoordType &_z, const unsigned char _r, const unsigned char _g, const unsigned char _b,...) | lvr2::ColorVertex< T, ColorT > | inline |
ColorVertex(const ColorVertex &o) | lvr2::ColorVertex< T, ColorT > | inline |
ColorVertex(const T &o) | lvr2::ColorVertex< T, ColorT > | inline |
CoordType typedef | lvr2::ColorVertex< T, ColorT > | |
cross(const BaseVector &other) const | lvr2::BaseVector< T > | |
distance(const BaseVector &other) const | lvr2::BaseVector< T > | |
distance2(const BaseVector &other) const | lvr2::BaseVector< T > | |
distanceFrom(const BaseVector< T > &other) const | lvr2::BaseVector< T > | |
dot(const BaseVector &other) const | lvr2::BaseVector< T > | |
fusion | lvr2::ColorVertex< T, ColorT > | |
g | lvr2::ColorVertex< T, ColorT > | |
length() const | lvr2::BaseVector< T > | |
length2() const | lvr2::BaseVector< T > | |
normalize() | lvr2::BaseVector< T > | inline |
normalized() const | lvr2::BaseVector< T > | |
operator!=(const BaseVector &other) const | lvr2::BaseVector< T > | |
operator*(const T &scale) const | lvr2::BaseVector< T > | |
operator*(const BaseVector< CoordType > &other) const | lvr2::BaseVector< T > | |
operator*=(const T &scale) | lvr2::BaseVector< T > | |
operator+(const BaseVector &other) const | lvr2::BaseVector< T > | |
operator+=(const BaseVector< T > &other) | lvr2::BaseVector< T > | |
operator-(const BaseVector &other) const | lvr2::BaseVector< T > | |
operator-=(const BaseVector< T > &other) | lvr2::BaseVector< T > | |
operator/(const T &scale) const | lvr2::BaseVector< T > | |
operator/=(const T &scale) | lvr2::BaseVector< T > | |
operator==(const BaseVector &other) const | lvr2::BaseVector< T > | |
operator[](const int &index) const | lvr2::ColorVertex< T, ColorT > | inline |
operator[](const int &index) | lvr2::ColorVertex< T, ColorT > | inline |
BaseVector< T >::operator[](const unsigned &index) const | lvr2::BaseVector< T > | |
BaseVector< T >::operator[](const unsigned &index) | lvr2::BaseVector< T > | |
r | lvr2::ColorVertex< T, ColorT > | |
rotated(const BaseVector &n, const double &alpha) const | lvr2::BaseVector< T > | |
squaredDistanceFrom(const BaseVector< CoordType > &other) const | lvr2::BaseVector< T > | |
x | lvr2::BaseVector< T > | |
y | lvr2::BaseVector< T > | |
z | lvr2::BaseVector< T > | |