#include <stdlib.h>#include <string>#include <string.h>#include <sstream>#include <GL/gl.h>#include "lvr2/display/Renderable.hpp"#include "lvr2/geometry/BoundingBox.hpp"

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| Classes | |
| class | lvr2::StaticMesh | 
| Namespaces | |
| lvr2 | |
| Enumerations | |
| enum | { lvr2::RenderSurfaces = 0x01, lvr2::RenderTriangles = 0x02, lvr2::RenderSurfaceNormals = 0x04, lvr2::RenderVertexNormals = 0x08, lvr2::RenderColors = 0x10 } |