|  | 
| template<typename BaseVecT > | 
| Plane< BaseVecT > | lvr2::calcRegressionPlane (const BaseMesh< BaseVecT > &mesh, const Cluster< FaceHandle > &cluster, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals) | 
|  | Calcs a regression plane for the given cluster.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| Plane< BaseVecT > | lvr2::calcRegressionPlanePCA (const BaseMesh< BaseVecT > &mesh, const Cluster< FaceHandle > &cluster, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, const int num_iterations=100, const int num_samples=10) | 
|  | Calcs a regression plane for the given cluster.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| Plane< BaseVecT > | lvr2::calcRegressionPlaneRANSAC (const BaseMesh< BaseVecT > &mesh, const Cluster< FaceHandle > &cluster, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, const int num_iterations=100, const int num_samples=10) | 
|  | Calcs a regression plane for the given cluster.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| DenseClusterMap< Plane< BaseVecT > > | lvr2::calcRegressionPlanes (const BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, int minClusterSize) | 
|  | Calcs regression planes for all cluster in clusters.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| DenseClusterMap< Plane< BaseVecT > > | lvr2::calcRegressionPlanesRANSAC (const BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, int minClusterSize, int iterations=100, int samples=10) | 
|  | Calcs regression planes for all cluster in clusters.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| BoundingRectangle< typename BaseVecT::CoordType > | lvr2::calculateBoundingRectangle (const vector< VertexHandle > &contour, const BaseMesh< BaseVecT > &mesh, const Cluster< FaceHandle > &cluster, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, float texelSize, ClusterHandle clusterH) | 
|  | Calculates bounding rectangle for a given cluster.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| vector< VertexHandle > | lvr2::calculateClusterContourVertices (ClusterHandle clusterH, const BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusterBiMap) | 
|  | Calculates contour vertices for a given cluster.  More... 
 | 
|  | 
| template<typename BaseVecT , typename Pred > | 
| ClusterBiMap< FaceHandle > | lvr2::clusterGrowing (const BaseMesh< BaseVecT > &mesh, Pred pred) | 
|  | Algorithm which generates clusters from the given mesh. The given predicate decides which faces will be in the same clusters.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::debugPlanes (const BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const ClusterMap< Plane< BaseVecT >> &planes, string filename, size_t minClusterSize) | 
|  | Creates a mesh containing the given regression planes (which match the given minimum cluster size) as planes and saves it to a file with the given filename.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::deleteSmallPlanarCluster (BaseMesh< BaseVecT > &mesh, ClusterBiMap< FaceHandle > &clusters, size_t smallClusterThreshold) | 
|  | Removes all clusters and their cotained faces from the given mesh which are smaller than the given smallClusterThreshold.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::dragOntoIntersection (BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const ClusterHandle &clusterH, const ClusterHandle &neighbourClusterH, const Line< BaseVecT > &intersection) | 
|  | Drags all points between two clusters (planes) into their intersection.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::dragToRegressionPlane (BaseMesh< BaseVecT > &mesh, const Cluster< FaceHandle > &cluster, const Plane< BaseVecT > &plane, FaceMap< Normal< typename BaseVecT::CoordType >> &normals) | 
|  | Drags all points from the given cluster into the given plane.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::dragToRegressionPlanes (BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const ClusterMap< Plane< BaseVecT >> &planes, FaceMap< Normal< typename BaseVecT::CoordType >> &normals) | 
|  | Drags all points from the given clusters into their regression planes.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| vector< vector< VertexHandle > > | lvr2::findContours (BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, ClusterHandle clusterH) | 
|  | 
| template<typename BaseVecT > | 
| ClusterBiMap< FaceHandle > | lvr2::iterativePlanarClusterGrowing (BaseMesh< BaseVecT > &mesh, FaceMap< Normal< typename BaseVecT::CoordType >> &normals, float minSinAngle, int numIterations, int minClusterSize) | 
|  | Algorithm which generates planar clusters from the given mesh, drags points in clusters into regression planes and improves clusters iteratively.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| ClusterBiMap< FaceHandle > | lvr2::iterativePlanarClusterGrowingRANSAC (BaseMesh< BaseVecT > &mesh, FaceMap< Normal< typename BaseVecT::CoordType >> &normals, float minSinAngle, int numIterations, int minClusterSize, int ransacIterations=100, int ransacSamples=10) | 
|  | Algorithm which generates planar clusters from the given mesh, drags points in clusters into regression planes and improves clusters iteratively.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::optimizePlaneIntersections (BaseMesh< BaseVecT > &mesh, const ClusterBiMap< FaceHandle > &clusters, const ClusterMap< Plane< BaseVecT >> &planes) | 
|  | 
| template<typename BaseVecT > | 
| ClusterBiMap< FaceHandle > | lvr2::planarClusterGrowing (const BaseMesh< BaseVecT > &mesh, const FaceMap< Normal< typename BaseVecT::CoordType >> &normals, float minSinAngle) | 
|  | Algorithm which generates plane clusters from the given mesh.  More... 
 | 
|  | 
| template<typename BaseVecT > | 
| void | lvr2::removeDanglingCluster (BaseMesh< BaseVecT > &mesh, size_t sizeThreshold) | 
|  | 
| template<typename BaseVecT > | 
| vector< VertexHandle > | lvr2::simplifyContour (const BaseMesh< BaseVecT > &mesh, const vector< VertexHandle > &contour, float threshold) | 
|  |