This is the complete list of members for bodies::Body, including all inherited members.
| Body() | bodies::Body | inline |
| cloneAt(const Eigen::Isometry3d &pose) const | bodies::Body | inline |
| cloneAt(const Eigen::Isometry3d &pose, double padding, double scaling) const =0 | bodies::Body | pure virtual |
| computeBoundingBox(AABB &bbox) const =0 | bodies::Body | pure virtual |
| computeBoundingBox(OBB &bbox) const =0 | bodies::Body | pure virtual |
| computeBoundingCylinder(BoundingCylinder &cylinder) const =0 | bodies::Body | pure virtual |
| computeBoundingSphere(BoundingSphere &sphere) const =0 | bodies::Body | pure virtual |
| computeVolume() const =0 | bodies::Body | pure virtual |
| containsPoint(double x, double y, double z, bool verbose=false) const | bodies::Body | inline |
| containsPoint(const Eigen::Vector3d &p, bool verbose=false) const =0 | bodies::Body | pure virtual |
| getDimensions() const =0 | bodies::Body | pure virtual |
| getPadding() const | bodies::Body | inline |
| getPose() const | bodies::Body | inline |
| getScale() const | bodies::Body | inline |
| getScaledDimensions() const =0 | bodies::Body | pure virtual |
| getType() const | bodies::Body | inline |
| intersectsRay(const Eigen::Vector3d &origin, const Eigen::Vector3d &dir, EigenSTL::vector_Vector3d *intersections=nullptr, unsigned int count=0) const =0 | bodies::Body | pure virtual |
| padding_ | bodies::Body | protected |
| pose_ | bodies::Body | protected |
| samplePointInside(random_numbers::RandomNumberGenerator &rng, unsigned int max_attempts, Eigen::Vector3d &result) const | bodies::Body | virtual |
| scale_ | bodies::Body | protected |
| setDimensions(const shapes::Shape *shape) | bodies::Body | inline |
| setDimensionsDirty(const shapes::Shape *shape) | bodies::Body | inline |
| setPadding(double padd) | bodies::Body | inline |
| setPaddingDirty(double padd) | bodies::Body | inline |
| setPose(const Eigen::Isometry3d &pose) | bodies::Body | inline |
| setPoseDirty(const Eigen::Isometry3d &pose) | bodies::Body | inline |
| setScale(double scale) | bodies::Body | inline |
| setScaleDirty(double scale) | bodies::Body | inline |
| type_ | bodies::Body | protected |
| updateInternalData()=0 | bodies::Body | pure virtual |
| useDimensions(const shapes::Shape *shape)=0 | bodies::Body | protectedpure virtual |
| ~Body()=default | bodies::Body | virtual |