- Member fcl::distance  (const Eigen::MatrixBase< DerivedA > &R0, const Eigen::MatrixBase< DerivedB > &T0, const kIOS< S > &b1, const kIOS< S > &b2, Vector3< S > *P=nullptr, Vector3< S > *Q=nullptr)
- P and Q is not returned, need implementation  
- Member fcl::distance  (const Transform3< S > &tf, const kIOS< S > &b1, const kIOS< S > &b2, Vector3< S > *P=nullptr, Vector3< S > *Q=nullptr)
- P and Q is not returned, need implementation  
- Member fcl::distance  (const Transform3< S > &tf, const kIOS< S > &b1, const kIOS< S > &b2, Vector3< S > *P=nullptr, Vector3< S > *Q=nullptr)
- P and Q is not returned, need implementation  
- Member fcl::distance  (const Eigen::MatrixBase< DerivedA > &R0, const Eigen::MatrixBase< DerivedB > &T0, const kIOS< S > &b1, const kIOS< S > &b2, Vector3< S > *P=nullptr, Vector3< S > *Q=nullptr)
- P and Q is not returned, need implementation  
- Member fcl::kIOS< S_ >::overlap  (const kIOS< S > &other, kIOS< S > &overlap_part) const
- Not efficient. It first checks the sphere collisions and then use OBB for further culling.  
- Member fcl::overlap  (const Eigen::MatrixBase< DerivedA > &R0, const Eigen::MatrixBase< DerivedB > &T0, const kIOS< S > &b1, const kIOS< S > &b2)
- Not efficient  
- Member fcl::overlap  (const Transform3< S > &tf, const kIOS< S > &b1, const kIOS< S > &b2)
- Not efficient  
- Member fcl::RSS< S_ >::operator+=  (const Vector3< S > &p)
- This function may have some bug. 
 
 
fcl
Author(s): 
autogenerated on Fri Mar 14 2025 02:38:19