#include <iostream>#include <vector>#include "fcl/math/geometry.h"#include "fcl/math/motion/motion_base.h"#include "fcl/math/motion/bv_motion_bound_visitor.h"#include "fcl/math/motion/triangle_motion_bound_visitor.h"#include "fcl/math/motion/interp_motion-inl.h"

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| Classes | |
| class | fcl::InterpMotion< S > | 
| Linear interpolation motion Each Motion is assumed to have constant linear velocity and angular velocity The motion is R(t)(p - p_ref) + p_ref + T(t) Therefore, R(0) = R0, R(1) = R1 T(0) = T0 + R0 p_ref - p_ref T(1) = T1 + R1 p_ref - p_ref.  More... | |
| Namespaces | |
| fcl | |
| Main namespace. | |