This is the complete list of members for collision_detection::World, including all inherited members.
| ActionBits enum name | collision_detection::World | |
| ADD_SHAPE enum value | collision_detection::World | |
| addObserver(const ObserverCallbackFn &callback) | collision_detection::World | |
| addToObject(const std::string &object_id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses) | collision_detection::World | |
| addToObject(const std::string &object_id, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses) | collision_detection::World | inline |
| addToObject(const std::string &object_id, const Eigen::Isometry3d &pose, const shapes::ShapeConstPtr &shape, const Eigen::Isometry3d &shape_pose) | collision_detection::World | inline |
| addToObject(const std::string &object_id, const shapes::ShapeConstPtr &shape, const Eigen::Isometry3d &shape_pose) | collision_detection::World | inline |
| addToObjectInternal(const ObjectPtr &obj, const shapes::ShapeConstPtr &shape, const Eigen::Isometry3d &shape_pose) | collision_detection::World | inlineprivatevirtual |
| begin() const | collision_detection::World | inline |
| clearObjects() | collision_detection::World | |
| const_iterator typedef | collision_detection::World | |
| CREATE enum value | collision_detection::World | |
| DESTROY enum value | collision_detection::World | |
| end() const | collision_detection::World | inline |
| ensureUnique(ObjectPtr &obj) | collision_detection::World | private |
| find(const std::string &object_id) const | collision_detection::World | inline |
| getGlobalShapeTransform(const std::string &object_id, int shape_index) const | collision_detection::World | |
| getGlobalShapeTransforms(const std::string &object_id) const | collision_detection::World | |
| getObject(const std::string &object_id) const | collision_detection::World | |
| getObjectIds() const | collision_detection::World | |
| getTransform(const std::string &name) const | collision_detection::World | |
| getTransform(const std::string &name, bool &frame_found) const | collision_detection::World | |
| hasObject(const std::string &object_id) const | collision_detection::World | |
| knowsTransform(const std::string &name) const | collision_detection::World | |
| MOVE_SHAPE enum value | collision_detection::World | |
| MOVEIT_STRUCT_FORWARD(Object) | collision_detection::World | |
| moveObject(const std::string &object_id, const Eigen::Isometry3d &transform) | collision_detection::World | |
| moveShapeInObject(const std::string &object_id, const shapes::ShapeConstPtr &shape, const Eigen::Isometry3d &shape_pose) | collision_detection::World | |
| moveShapesInObject(const std::string &object_id, const EigenSTL::vector_Isometry3d &shape_poses) | collision_detection::World | |
| notify(const ObjectConstPtr &, Action) | collision_detection::World | private |
| notifyAll(Action action) | collision_detection::World | private |
| notifyObserverAllObjects(const ObserverHandle observer_handle, Action action) const | collision_detection::World | |
| objects_ | collision_detection::World | private |
| ObserverCallbackFn typedef | collision_detection::World | |
| observers_ | collision_detection::World | private |
| REMOVE_SHAPE enum value | collision_detection::World | |
| removeObject(const std::string &object_id) | collision_detection::World | |
| removeObserver(const ObserverHandle observer_handle) | collision_detection::World | |
| removeShapeFromObject(const std::string &object_id, const shapes::ShapeConstPtr &shape) | collision_detection::World | |
| setObjectPose(const std::string &object_id, const Eigen::Isometry3d &pose) | collision_detection::World | |
| setSubframesOfObject(const std::string &object_id, const moveit::core::FixedTransformsMap &subframe_poses) | collision_detection::World | |
| size() const | collision_detection::World | inline |
| UNINITIALIZED enum value | collision_detection::World | |
| updateGlobalPosesInternal(ObjectPtr &obj, bool update_shape_poses=true, bool update_subframe_poses=true) | collision_detection::World | private |
| World() | collision_detection::World | |
| World(const World &other) | collision_detection::World | |
| ~World() | collision_detection::World | virtual |