This is the complete list of members for collision_detection::CollisionEnvHybrid, including all inherited members.
| allocSelfCollisionBroadPhase(const moveit::core::RobotState &state, FCLManager &manager) const | collision_detection::CollisionEnvFCL | protected |
| cenv_distance_ | collision_detection::CollisionEnvHybrid | protected |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnv | virtual |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnv | virtual |
| checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
| checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
| checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const override | collision_detection::CollisionEnvFCL | virtual |
| checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
| checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
| checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkRobotCollisionHelper(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvFCL | protected |
| checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
| checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
| checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
| checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
| checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| checkSelfCollisionHelper(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvFCL | protected |
| CollisionEnv()=delete | collision_detection::CollisionEnv | |
| CollisionEnv(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
| CollisionEnv(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
| CollisionEnv(const CollisionEnv &other, const WorldPtr &world) | collision_detection::CollisionEnv | |
| CollisionEnvFCL()=delete | collision_detection::CollisionEnvFCL | |
| CollisionEnvFCL(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvFCL | |
| CollisionEnvFCL(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvFCL | |
| CollisionEnvFCL(const CollisionEnvFCL &other, const WorldPtr &world) | collision_detection::CollisionEnvFCL | |
| CollisionEnvHybrid(const moveit::core::RobotModelConstPtr &robot_model, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvHybrid | |
| CollisionEnvHybrid(const moveit::core::RobotModelConstPtr &robot_model, const WorldPtr &world, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvHybrid | |
| CollisionEnvHybrid(const CollisionEnvHybrid &other, const WorldPtr &world) | collision_detection::CollisionEnvHybrid | |
| constructFCLObjectRobot(const moveit::core::RobotState &state, FCLObject &fcl_obj) const | collision_detection::CollisionEnvFCL | protected |
| constructFCLObjectWorld(const World::Object *obj, FCLObject &fcl_obj) const | collision_detection::CollisionEnvFCL | protected |
| distanceRobot(const DistanceRequest &req, DistanceResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
| collision_detection::CollisionEnv::distanceRobot(const moveit::core::RobotState &state, bool verbose=false) const | collision_detection::CollisionEnv | inline |
| collision_detection::CollisionEnv::distanceRobot(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, bool verbose=false) const | collision_detection::CollisionEnv | inline |
| distanceSelf(const DistanceRequest &req, DistanceResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
| collision_detection::CollisionEnv::distanceSelf(const moveit::core::RobotState &state) const | collision_detection::CollisionEnv | inline |
| collision_detection::CollisionEnv::distanceSelf(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnv | inline |
| fcl_objs_ | collision_detection::CollisionEnvFCL | protected |
| getAllCollisions(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| getAttachedBodyObjects(const moveit::core::AttachedBody *ab, std::vector< FCLGeometryConstPtr > &geoms) const | collision_detection::CollisionEnvFCL | protected |
| getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
| getCollisionRobotDistanceField() const | collision_detection::CollisionEnvHybrid | inline |
| getCollisionWorldDistanceField() const | collision_detection::CollisionEnvHybrid | inline |
| getLinkPadding(const std::string &link_name) const | collision_detection::CollisionEnv | |
| getLinkPadding() const | collision_detection::CollisionEnv | |
| getLinkScale(const std::string &link_name) const | collision_detection::CollisionEnv | |
| getLinkScale() const | collision_detection::CollisionEnv | |
| getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const | collision_detection::CollisionEnv | |
| getRobotModel() const | collision_detection::CollisionEnv | inline |
| getScale(std::vector< moveit_msgs::LinkScale > &scale) const | collision_detection::CollisionEnv | |
| getWorld() | collision_detection::CollisionEnv | inline |
| getWorld() const | collision_detection::CollisionEnv | inline |
| initializeRobotDistanceField(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, double size_x, double size_y, double size_z, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance) | collision_detection::CollisionEnvHybrid | inline |
| link_padding_ | collision_detection::CollisionEnv | protected |
| link_scale_ | collision_detection::CollisionEnv | protected |
| manager_ | collision_detection::CollisionEnvFCL | protected |
| notifyObjectChange(const ObjectConstPtr &obj, World::Action action) | collision_detection::CollisionEnvFCL | private |
| ObjectConstPtr typedef | collision_detection::CollisionEnv | |
| ObjectPtr typedef | collision_detection::CollisionEnv | |
| observer_handle_ | collision_detection::CollisionEnvFCL | private |
| robot_fcl_objs_ | collision_detection::CollisionEnvFCL | protected |
| robot_geoms_ | collision_detection::CollisionEnvFCL | protected |
| robot_model_ | collision_detection::CollisionEnv | protected |
| setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionEnv | |
| setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionEnv | |
| setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionEnv | |
| setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionEnv | |
| setPadding(double padding) | collision_detection::CollisionEnv | |
| setPadding(const std::vector< moveit_msgs::LinkPadding > &padding) | collision_detection::CollisionEnv | |
| setScale(double scale) | collision_detection::CollisionEnv | |
| setScale(const std::vector< moveit_msgs::LinkScale > &scale) | collision_detection::CollisionEnv | |
| setWorld(const WorldPtr &world) override | collision_detection::CollisionEnvHybrid | virtual |
| updatedPaddingOrScaling(const std::vector< std::string > &links) override | collision_detection::CollisionEnvFCL | protectedvirtual |
| updateFCLObject(const std::string &id) | collision_detection::CollisionEnvFCL | protected |
| world_ | collision_detection::CollisionEnv | private |
| world_const_ | collision_detection::CollisionEnv | private |
| ~CollisionEnv() | collision_detection::CollisionEnv | inlinevirtual |
| ~CollisionEnvFCL() override | collision_detection::CollisionEnvFCL | |
| ~CollisionEnvHybrid() override | collision_detection::CollisionEnvHybrid | inline |