This is the complete list of members for collision_detection::CollisionEnvDistanceField, including all inherited members.
| addLinkBodyDecompositions(double resolution) | collision_detection::CollisionEnvDistanceField | protected |
| addLinkBodyDecompositions(double resolution, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions) | collision_detection::CollisionEnvDistanceField | protected |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
| checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
| checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
| checkSelfCollisionHelper(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| collision_tolerance_ | collision_detection::CollisionEnvDistanceField | protected |
| CollisionEnv()=delete | collision_detection::CollisionEnv | |
| CollisionEnv(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
| CollisionEnv(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
| CollisionEnv(const CollisionEnv &other, const WorldPtr &world) | collision_detection::CollisionEnv | |
| CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvDistanceField | |
| CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const WorldPtr &world, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvDistanceField | |
| CollisionEnvDistanceField(const CollisionEnvDistanceField &other, const WorldPtr &world) | collision_detection::CollisionEnvDistanceField | |
| compareCacheEntryToAllowedCollisionMatrix(const DistanceFieldCacheEntryConstPtr &dfce, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvDistanceField | protected |
| compareCacheEntryToState(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvDistanceField | protected |
| createCollisionModelMarker(const moveit::core::RobotState &state, visualization_msgs::MarkerArray &model_markers) const | collision_detection::CollisionEnvDistanceField | |
| distance_field_cache_entry_ | collision_detection::CollisionEnvDistanceField | protected |
| distance_field_cache_entry_world_ | collision_detection::CollisionEnvDistanceField | protected |
| distanceRobot(const moveit::core::RobotState &state, bool verbose=false) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| distanceRobot(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, bool verbose=false) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| distanceRobot(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const override | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| distanceSelf(const moveit::core::RobotState &) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| distanceSelf(const moveit::core::RobotState &, const collision_detection::AllowedCollisionMatrix &) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| distanceSelf(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const override | collision_detection::CollisionEnvDistanceField | inlinevirtual |
| generateCollisionCheckingStructures(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr, bool generate_distance_field) const | collision_detection::CollisionEnvDistanceField | protected |
| generateDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, bool generate_distance_field) const | collision_detection::CollisionEnvDistanceField | protected |
| generateDistanceFieldCacheEntryWorld() | collision_detection::CollisionEnvDistanceField | protected |
| getAllCollisions(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
| getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
| getDistanceField() const | collision_detection::CollisionEnvDistanceField | inline |
| getDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvDistanceField | protected |
| getEnvironmentCollisions(const CollisionRequest &req, CollisionResult &res, const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getEnvironmentProximityGradients(const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getGroupStateRepresentation(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getIntraGroupCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getIntraGroupProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getLastDistanceFieldEntry() const | collision_detection::CollisionEnvDistanceField | inline |
| getLastGroupStateRepresentation() const | collision_detection::CollisionEnvDistanceField | inline |
| getLinkPadding(const std::string &link_name) const | collision_detection::CollisionEnv | |
| getLinkPadding() const | collision_detection::CollisionEnv | |
| getLinkScale(const std::string &link_name) const | collision_detection::CollisionEnv | |
| getLinkScale() const | collision_detection::CollisionEnv | |
| getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const | collision_detection::CollisionEnv | |
| getPosedLinkBodyPointDecomposition(const moveit::core::LinkModel *ls) const | collision_detection::CollisionEnvDistanceField | protected |
| getPosedLinkBodySphereDecomposition(const moveit::core::LinkModel *ls, unsigned int ind) const | collision_detection::CollisionEnvDistanceField | protected |
| getRobotModel() const | collision_detection::CollisionEnv | inline |
| getScale(std::vector< moveit_msgs::LinkScale > &scale) const | collision_detection::CollisionEnv | |
| getSelfCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getSelfProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| getWorld() | collision_detection::CollisionEnv | inline |
| getWorld() const | collision_detection::CollisionEnv | inline |
| in_group_update_map_ | collision_detection::CollisionEnvDistanceField | protected |
| initialize(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance) | collision_detection::CollisionEnvDistanceField | |
| last_gsr_ | collision_detection::CollisionEnvDistanceField | protected |
| link_body_decomposition_index_map_ | collision_detection::CollisionEnvDistanceField | protected |
| link_body_decomposition_vector_ | collision_detection::CollisionEnvDistanceField | protected |
| link_padding_ | collision_detection::CollisionEnv | protected |
| link_scale_ | collision_detection::CollisionEnv | protected |
| max_propogation_distance_ | collision_detection::CollisionEnvDistanceField | protected |
| MOVEIT_STRUCT_FORWARD(DistanceFieldCacheEntryWorld) | collision_detection::CollisionEnvDistanceField | |
| notifyObjectChange(const ObjectConstPtr &obj, World::Action action) | collision_detection::CollisionEnvDistanceField | protected |
| ObjectConstPtr typedef | collision_detection::CollisionEnv | |
| ObjectPtr typedef | collision_detection::CollisionEnv | |
| observer_handle_ | collision_detection::CollisionEnvDistanceField | protected |
| origin_ | collision_detection::CollisionEnvDistanceField | protected |
| planning_scene_ | collision_detection::CollisionEnvDistanceField | protected |
| pregenerated_group_state_representation_map_ | collision_detection::CollisionEnvDistanceField | protected |
| resolution_ | collision_detection::CollisionEnvDistanceField | protected |
| robot_model_ | collision_detection::CollisionEnv | protected |
| setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionEnv | |
| setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionEnv | |
| setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionEnv | |
| setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionEnv | |
| setPadding(double padding) | collision_detection::CollisionEnv | |
| setPadding(const std::vector< moveit_msgs::LinkPadding > &padding) | collision_detection::CollisionEnv | |
| setScale(double scale) | collision_detection::CollisionEnv | |
| setScale(const std::vector< moveit_msgs::LinkScale > &scale) | collision_detection::CollisionEnv | |
| setWorld(const WorldPtr &world) override | collision_detection::CollisionEnvDistanceField | virtual |
| size_ | collision_detection::CollisionEnvDistanceField | protected |
| update_cache_lock_ | collision_detection::CollisionEnvDistanceField | mutableprotected |
| update_cache_lock_world_ | collision_detection::CollisionEnvDistanceField | mutableprotected |
| updateDistanceObject(const std::string &id, CollisionEnvDistanceField::DistanceFieldCacheEntryWorldPtr &dfce, EigenSTL::vector_Vector3d &add_points, EigenSTL::vector_Vector3d &subtract_points) | collision_detection::CollisionEnvDistanceField | protected |
| updatedPaddingOrScaling(const std::vector< std::string > &) override | collision_detection::CollisionEnvDistanceField | inlineprotectedvirtual |
| updateGroupStateRepresentationState(const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
| use_signed_distance_field_ | collision_detection::CollisionEnvDistanceField | protected |
| world_ | collision_detection::CollisionEnv | private |
| world_const_ | collision_detection::CollisionEnv | private |
| ~CollisionEnv() | collision_detection::CollisionEnv | inlinevirtual |
| ~CollisionEnvDistanceField() override | collision_detection::CollisionEnvDistanceField |