This is the complete list of members for fcl::SSaPCollisionManager< S >, including all inherited members.
| BroadPhaseCollisionManager() | fcl::BroadPhaseCollisionManager< S > | |
| checkColl(typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | protected |
| checkDis(typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const | fcl::SSaPCollisionManager< S > | protected |
| clear() | fcl::SSaPCollisionManager< S > | virtual |
| collide(CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| collide(void *cdata, CollisionCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| collide(BroadPhaseCollisionManager< S > *other_manager, void *cdata, CollisionCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| collide_(CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | protected |
| distance(CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| distance(void *cdata, DistanceCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| distance(BroadPhaseCollisionManager< S > *other_manager, void *cdata, DistanceCallBack< S > callback) const | fcl::SSaPCollisionManager< S > | virtual |
| distance_(CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const | fcl::SSaPCollisionManager< S > | protected |
| empty() const | fcl::SSaPCollisionManager< S > | virtual |
| enable_tested_set_ | fcl::BroadPhaseCollisionManager< S > | mutableprotected |
| getObjects(std::vector< CollisionObject< S > * > &objs) const | fcl::SSaPCollisionManager< S > | virtual |
| insertTestedSet(CollisionObject< S > *a, CollisionObject< S > *b) const | fcl::BroadPhaseCollisionManager< S > | protected |
| inTestedSet(CollisionObject< S > *a, CollisionObject< S > *b) const | fcl::BroadPhaseCollisionManager< S > | protected |
| objs_x | fcl::SSaPCollisionManager< S > | protected |
| objs_y | fcl::SSaPCollisionManager< S > | protected |
| objs_z | fcl::SSaPCollisionManager< S > | protected |
| registerObject(CollisionObject< S > *obj) | fcl::SSaPCollisionManager< S > | virtual |
| registerObjects(const std::vector< CollisionObject< S > * > &other_objs) | fcl::BroadPhaseCollisionManager< S > | virtual |
| selectOptimalAxis(const std::vector< CollisionObject< S > * > &objs_x, const std::vector< CollisionObject< S > * > &objs_y, const std::vector< CollisionObject< S > * > &objs_z, typename std::vector< CollisionObject< S > * >::const_iterator &it_beg, typename std::vector< CollisionObject< S > * >::const_iterator &it_end) | fcl::SSaPCollisionManager< S > | protectedstatic |
| setup() | fcl::SSaPCollisionManager< S > | virtual |
| setup_ | fcl::SSaPCollisionManager< S > | protected |
| size() const | fcl::SSaPCollisionManager< S > | virtual |
| SSaPCollisionManager() | fcl::SSaPCollisionManager< S > | |
| tested_set | fcl::BroadPhaseCollisionManager< S > | mutableprotected |
| unregisterObject(CollisionObject< S > *obj) | fcl::SSaPCollisionManager< S > | virtual |
| update() | fcl::SSaPCollisionManager< S > | virtual |
| fcl::BroadPhaseCollisionManager::update(CollisionObject< S > *updated_obj) | fcl::BroadPhaseCollisionManager< S > | virtual |
| fcl::BroadPhaseCollisionManager::update(const std::vector< CollisionObject< S > * > &updated_objs) | fcl::BroadPhaseCollisionManager< S > | virtual |
| ~BroadPhaseCollisionManager() | fcl::BroadPhaseCollisionManager< S > | virtual |