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double | tuw::angle_difference (double alpha0, double angle1) |
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double | tuw::angle_normalize (double angle, double min_angle=-M_PI, double max_angle=+M_PI) |
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cv::Vec< double, 3 > | tuw::append (const cv::Vec< double, 2 > &src, double value=1.0) |
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cv::Vec< double, 4 > | tuw::append (const cv::Vec< double, 3 > &src, double value=1.0) |
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template<typename Quaternion > |
void | tuw::EulerPitchToQuaternion (double pitch, Quaternion &q) |
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template<typename Quaternion > |
void | tuw::EulerToQuaternion (double roll, const Quaternion &q) |
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template<typename Quaternion > |
void | tuw::EulerToQuaternion (double pitch, double roll, double yaw, const Quaternion &q) |
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template<typename Quaternion > |
void | tuw::EulerYawToQuaternion (double yaw, Quaternion &q) |
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std::string | tuw::format (const cv::Mat_< int8_t > &m) |
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std::string | tuw::format (const cv::Mat_< int > &m) |
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std::string | tuw::format (const cv::Mat_< float > &m) |
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std::string | tuw::format (const cv::Mat_< double > &m) |
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std::string | tuw::format (const cv::Matx33d &m) |
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template<typename Quaternion > |
void | tuw::QuaternionToEuler (const Quaternion &q, double &roll, double &pitch, double &yaw) |
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template<typename Quaternion > |
void | tuw::QuaternionToPitch (const Quaternion &q, double &pitch) |
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template<typename Quaternion > |
void | tuw::QuaternionToRoll (const Quaternion &q, double &roll) |
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template<typename Quaternion > |
void | tuw::QuaternionToYaw (const Quaternion &q, double &yaw) |
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