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AStarSearch< UserState > Member List
This is the complete list of members for
AStarSearch< UserState >
, including all inherited members.
AddSuccessor
(UserState &State)
AStarSearch< UserState >
inline
AllocateNode
()
AStarSearch< UserState >
inline
private
AStarSearch
(int MaxNodes=2000)
AStarSearch< UserState >
inline
CancelSearch
()
AStarSearch< UserState >
inline
EnsureMemoryFreed
()
AStarSearch< UserState >
inline
FreeAllNodes
()
AStarSearch< UserState >
inline
private
FreeNode
(Node *node)
AStarSearch< UserState >
inline
private
FreeSolutionNodes
()
AStarSearch< UserState >
inline
FreeUnusedNodes
()
AStarSearch< UserState >
inline
private
GetClosedListNext
()
AStarSearch< UserState >
inline
GetClosedListNext
(float &f, float &g, float &h)
AStarSearch< UserState >
inline
GetClosedListStart
()
AStarSearch< UserState >
inline
GetClosedListStart
(float &f, float &g, float &h)
AStarSearch< UserState >
inline
GetOpenListNext
()
AStarSearch< UserState >
inline
GetOpenListNext
(float &f, float &g, float &h)
AStarSearch< UserState >
inline
GetOpenListStart
()
AStarSearch< UserState >
inline
GetOpenListStart
(float &f, float &g, float &h)
AStarSearch< UserState >
inline
GetSolutionEnd
()
AStarSearch< UserState >
inline
GetSolutionNext
()
AStarSearch< UserState >
inline
GetSolutionPrev
()
AStarSearch< UserState >
inline
GetSolutionStart
()
AStarSearch< UserState >
inline
GetStepCount
()
AStarSearch< UserState >
inline
iterDbgClosed
AStarSearch< UserState >
private
iterDbgOpen
AStarSearch< UserState >
private
m_AllocateNodeCount
AStarSearch< UserState >
private
m_CancelRequest
AStarSearch< UserState >
private
m_ClosedList
AStarSearch< UserState >
private
m_CurrentSolutionNode
AStarSearch< UserState >
private
m_Goal
AStarSearch< UserState >
private
m_OpenList
AStarSearch< UserState >
private
m_Start
AStarSearch< UserState >
private
m_State
AStarSearch< UserState >
private
m_Steps
AStarSearch< UserState >
private
m_Successors
AStarSearch< UserState >
private
SEARCH_STATE_FAILED
enum value
AStarSearch< UserState >
SEARCH_STATE_INVALID
enum value
AStarSearch< UserState >
SEARCH_STATE_NOT_INITIALISED
enum value
AStarSearch< UserState >
SEARCH_STATE_OUT_OF_MEMORY
enum value
AStarSearch< UserState >
SEARCH_STATE_SEARCHING
enum value
AStarSearch< UserState >
SEARCH_STATE_SUCCEEDED
enum value
AStarSearch< UserState >
SearchStep
()
AStarSearch< UserState >
inline
SetStartAndGoalStates
(UserState &Start, UserState &Goal)
AStarSearch< UserState >
inline
stage
Author(s): Richard Vaughan
, Brian Gerkey
, Reed Hedges
, Andrew Howard
, Toby Collett
, Pooya Karimian
, Jeremy Asher
, Alex Couture-Beil
, Geoff Biggs
, Rich Mattes
, Abbas Sadat
autogenerated on Mon Jun 10 2019 15:06:11