#include "mesh_resource_marker.h"
#include "marker_selection_handler.h"
#include "rviz/default_plugin/marker_display.h"
#include "rviz/selection/selection_manager.h"
#include "rviz/display_context.h"
#include "rviz/mesh_loader.h"
#include <OgreSceneNode.h>
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include <OgreSubEntity.h>
#include <OgreMaterialManager.h>
#include <OgreTextureManager.h>
#include <OgreSharedPtr.h>
#include <OgreTechnique.h>
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