Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 CBodyA body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed
 CBoundingSphereDefinition of a sphere that bounds another object
 CBoxDefinition of a box
 CConvexMeshDefinition of a convex mesh. Convex hull is computed for a given shape::Mesh
 CCylinderDefinition of a cylinder
 CSphereDefinition of a sphere
 CSelfFilterA filter to remove parts of the robot seen in a pointcloud
 CSelfMaskComputing a mask for a pointcloud that states which points are inside the robot
 CBoxDefinition of a box
 CCylinderDefinition of a cylinder
 CMeshDefinition of a mesh
 CPlaneDefinition of a plane with equation ax + by + cz + d = 0
 CShapeA basic definition of a shape. Shapes are considered centered at origin
 CSphereDefinition of a sphere
 CStaticShapeA basic definition of a static shape. Static shapes do not have a pose

Author(s): Eitan Marder-Eppstein
autogenerated on Mon Jun 10 2019 14:28:54