qglviewer::Camera Member List

This is the complete list of members for qglviewer::Camera, including all inherited members.

::QGLViewer classqglviewer::Camerafriend
addKeyFrameToPath(int i)qglviewer::Cameravirtualslot
aspectRatio() const qglviewer::Camerainline
Camera()qglviewer::Camera
Camera(const Camera &camera)qglviewer::Camera
cameraCoordinatesOf(const Vec &src) const qglviewer::Camerainline
centerScene()qglviewer::Cameraslot
computeModelViewMatrix() const qglviewer::Camera
computeProjectionMatrix() const qglviewer::Camera
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) const qglviewer::Camera
deletePath(int i)qglviewer::Cameravirtualslot
distanceToSceneCenter() const qglviewer::Camera
domElement(const QString &name, QDomDocument &document) const qglviewer::Cameravirtual
draw(bool drawFarPlane=true, float scale=1.0) const qglviewer::Cameravirtual
drawAllPaths()qglviewer::Cameravirtualslot
drawCamera(float scale=1.0, float aspectRatio=1.33, float fieldOfView=M_PI/4.0)qglviewer::Camerastatic
fieldOfView() const qglviewer::Camerainline
fieldOfView_qglviewer::Cameraprivate
fitBoundingBox(const Vec &min, const Vec &max)qglviewer::Cameraslot
fitScreenRegion(const QRect &rectangle)qglviewer::Cameraslot
fitSphere(const Vec &center, float radius)qglviewer::Cameraslot
flySpeed() const qglviewer::Camerainline
focusDistance() const qglviewer::Camerainline
focusDistance_qglviewer::Cameraprivate
frame() const qglviewer::Camerainline
frame_qglviewer::Cameraprivate
getCameraCoordinatesOf(const float src[3], float res[3]) const qglviewer::Camera
getFrustumPlanesCoefficients(GLdouble coef[6][4]) const qglviewer::Camera
getModelViewMatrix(GLdouble m[16]) const qglviewer::Camera
getModelViewMatrix(GLfloat m[16]) const qglviewer::Camera
getModelViewProjectionMatrix(GLdouble m[16]) const qglviewer::Camera
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) const qglviewer::Cameravirtual
getProjectedCoordinatesOf(const float src[3], float res[3], const Frame *frame=NULL) const qglviewer::Camera
getProjectionMatrix(GLdouble m[16]) const qglviewer::Camera
getProjectionMatrix(GLfloat m[16]) const qglviewer::Camera
getUnprojectedCoordinatesOf(const float src[3], float res[3], const Frame *frame=NULL) const qglviewer::Camera
getViewport(GLint viewport[4]) const qglviewer::Camera
getWorldCoordinatesOf(const float src[3], float res[3]) const qglviewer::Camera
horizontalFieldOfView() const qglviewer::Camerainline
initFromDOMElement(const QDomElement &element)qglviewer::Cameravirtualslot
interpolateTo(const Frame &fr, float duration)qglviewer::Cameraslot
interpolateToFitScene()qglviewer::Cameraslot
interpolateToZoomOnPixel(const QPoint &pixel)qglviewer::Cameraslot
interpolationKfi_qglviewer::Cameraprivate
IODistance() const qglviewer::Camerainline
IODistance_qglviewer::Cameraprivate
keyFrameInterpolator(int i) const qglviewer::Camera
kfi_qglviewer::Cameraprivate
loadModelViewMatrix(bool reset=true) const qglviewer::Cameravirtual
loadModelViewMatrixStereo(bool leftBuffer=true) const qglviewer::Cameravirtual
loadProjectionMatrix(bool reset=true) const qglviewer::Cameravirtual
loadProjectionMatrixStereo(bool leftBuffer=true) const qglviewer::Cameravirtual
lookAt(const Vec &target)qglviewer::Cameraslot
modelViewMatrix_qglviewer::Cameramutableprivate
operator=(const Camera &camera)qglviewer::Camera
orientation() const qglviewer::Camerainline
orthoCoef_qglviewer::Cameraprivate
ORTHOGRAPHIC enum valueqglviewer::Camera
PERSPECTIVE enum valueqglviewer::Camera
physicalDistanceToScreen() const qglviewer::Camerainline
physicalScreenWidth() const qglviewer::Camerainline
physicalScreenWidth_qglviewer::Cameraprivate
pixelGLRatio(const Vec &position) const qglviewer::Camera
playPath(int i)qglviewer::Cameravirtualslot
pointUnderPixel(const QPoint &pixel, bool &found) const qglviewer::Camera
position() const qglviewer::Camerainline
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const qglviewer::Camera
projectionMatrix_qglviewer::Cameramutableprivate
resetPath(int i)qglviewer::Cameravirtualslot
revolveAroundPoint() const qglviewer::Camerainline
rightVector() const qglviewer::Camerainline
sceneCenter() const qglviewer::Camerainline
sceneCenter_qglviewer::Cameraprivate
sceneRadius() const qglviewer::Camerainline
sceneRadius_qglviewer::Cameraprivate
screenHeight() const qglviewer::Camerainline
screenHeight_qglviewer::Cameraprivate
screenWidth() const qglviewer::Camerainline
screenWidth_qglviewer::Cameraprivate
setAspectRatio(float aspect)qglviewer::Camerainline
setFieldOfView(float fov)qglviewer::Camerainlineslot
setFlySpeed(float speed)qglviewer::Camerainlineslot
setFocusDistance(float distance)qglviewer::Camerainline
setFOVToFitScene()qglviewer::Camera
setFrame(ManipulatedCameraFrame *const mcf)qglviewer::Cameraslot
setFromModelViewMatrix(const GLdouble *const modelViewMatrix)qglviewer::Camera
setFromProjectionMatrix(const float matrix[12])qglviewer::Camera
setHorizontalFieldOfView(float hfov)qglviewer::Camerainline
setIODistance(float distance)qglviewer::Camerainlineslot
setKeyFrameInterpolator(int i, KeyFrameInterpolator *const kfi)qglviewer::Cameraslot
setOrientation(const Quaternion &q)qglviewer::Camera
setOrientation(float theta, float phi)qglviewer::Camera
setPhysicalDistanceToScreen(float distance)qglviewer::Camerainline
setPhysicalScreenWidth(float width)qglviewer::Camerainline
setPosition(const Vec &pos)qglviewer::Camerainlineslot
setRevolveAroundPoint(const Vec &rap)qglviewer::Cameraslot
setRevolveAroundPointFromPixel(const QPoint &pixel)qglviewer::Cameraslot
setSceneBoundingBox(const Vec &min, const Vec &max)qglviewer::Cameraslot
setSceneCenter(const Vec &center)qglviewer::Cameraslot
setSceneCenterFromPixel(const QPoint &pixel)qglviewer::Cameraslot
setSceneRadius(float radius)qglviewer::Cameraslot
setScreenWidthAndHeight(int width, int height)qglviewer::Camera
setType(Type type)qglviewer::Cameraslot
setUpVector(const Vec &up, bool noMove=true)qglviewer::Camera
setViewDirection(const Vec &direction)qglviewer::Camera
setZClippingCoefficient(float coef)qglviewer::Camerainline
setZNearCoefficient(float coef)qglviewer::Camerainline
showEntireScene()qglviewer::Cameraslot
Type enum nameqglviewer::Camera
type() const qglviewer::Camerainline
type_qglviewer::Cameraprivate
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const qglviewer::Camera
upVector() const qglviewer::Camerainline
viewDirection() const qglviewer::Camerainline
worldCoordinatesOf(const Vec &src) const qglviewer::Camerainline
zClippingCoef_qglviewer::Cameraprivate
zClippingCoefficient() const qglviewer::Camerainline
zFar() const qglviewer::Cameravirtual
zNear() const qglviewer::Cameravirtual
zNearCoef_qglviewer::Cameraprivate
zNearCoefficient() const qglviewer::Camerainline
~Camera()qglviewer::Cameravirtual


octovis
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Mon Jun 10 2019 14:00:25