#include <vector>
#include <algorithm>
#include <stdint.h>
#include <math.h>
#include "angle_to_stroke.h"
Go to the source code of this file.
Namespaces | |
noid | |
noid::common | |
Functions | |
float | noid::common::ElbowPitchTable (float _angle) |
float | noid::common::LegTable (float _angle) |
dualJoint | noid::common::NeckRollPitchTable (float _angle1, float _angle2) |
float | noid::common::ShoulderPitchTable (float _angle) |
float | noid::common::ShoulderRollTable (float _angle) |
dualJoint | noid::common::WaistRollPitchTable (float _angle1, float _angle2) |
dualJoint | noid::common::WristRollPitchTable (float _angle1, float _angle2) |