#include <algorithm>
#include <cassert>
#include <cmath>
#include <memory>
#include <vector>
Go to the source code of this file.
Classes | |
class | mapbox::detail::Earcut< N > |
struct | mapbox::detail::Earcut< N >::Node |
struct | mapbox::util::nth< I, T > |
class | mapbox::detail::Earcut< N >::ObjectPool< T, Alloc > |
Namespaces | |
mapbox | |
mapbox::detail | |
mapbox::util | |
Functions | |
template<typename N = uint32_t, typename Polygon > | |
std::vector< N > | mapbox::earcut (const Polygon &poly) |