bodies_ | collision_detection::BodyDecomposition | protected |
BodyDecomposition(const shapes::ShapeConstPtr &shape, double resolution, double padding=0.01) | collision_detection::BodyDecomposition | |
BodyDecomposition(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &poses, double resolution, double padding) | collision_detection::BodyDecomposition | |
BodyDecompositionVector class | collision_detection::BodyDecomposition | friend |
collision_spheres_ | collision_detection::BodyDecomposition | protected |
getBodiesCount() | collision_detection::BodyDecomposition | inline |
getBody(unsigned int i) const | collision_detection::BodyDecomposition | inline |
getCollisionPoints() const | collision_detection::BodyDecomposition | inline |
getCollisionSpheres() const | collision_detection::BodyDecomposition | inline |
getRelativeBoundingSphere() const | collision_detection::BodyDecomposition | inline |
getRelativeCylinderPose() const | collision_detection::BodyDecomposition | inline |
getSphereRadii() const | collision_detection::BodyDecomposition | inline |
init(const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Affine3d &poses, double resolution, double padding) | collision_detection::BodyDecomposition | protected |
relative_bounding_sphere_ | collision_detection::BodyDecomposition | protected |
relative_collision_points_ | collision_detection::BodyDecomposition | protected |
relative_cylinder_pose_ | collision_detection::BodyDecomposition | |
replaceCollisionSpheres(const std::vector< CollisionSphere > &new_collision_spheres, const Eigen::Affine3d &new_relative_cylinder_pose) | collision_detection::BodyDecomposition | inline |
sphere_radii_ | collision_detection::BodyDecomposition | protected |
~BodyDecomposition() | collision_detection::BodyDecomposition | |