#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreEntity.h>
#include <OGRE/OgreMeshManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <ros/package.h>
#include <tf/transform_listener.h>
#include <rviz/visualization_manager.h>
#include <rviz/properties/color_property.h>
#include <rviz/properties/float_property.h>
#include <rviz/properties/int_property.h>
#include <rviz/properties/bool_property.h>
#include <rviz/frame_manager.h>
#include "rviz/ogre_helpers/axes.h"
#include "marker_detection/marker_detection_visual.h"
#include "marker_detection/marker_detection_display.h"
#include <pluginlib/class_list_macros.h>
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