__eq__(self, arg2) | Leap::Hand | |
__getattr__ | Leap::Hand | privatestatic |
__init__(self) | Leap::Hand | |
Leap::Interface::__init__(self, args, kwargs) | Leap::Interface | |
__ne__(self, arg2) | Leap::Hand | |
__repr__ | Leap::Hand | privatestatic |
__setattr__ | Leap::Hand | privatestatic |
__str__(self) | Leap::Hand | |
__swig_destroy__ | Leap::Hand | privatestatic |
__swig_getmethods__ | Leap::Hand | privatestatic |
__swig_setmethods__ | Leap::Hand | privatestatic |
arm | Leap::Hand | static |
arm() const | Leap::Hand | |
basis | Leap::Hand | static |
basis() const | Leap::Hand | |
confidence | Leap::Hand | static |
confidence() const | Leap::Hand | |
deleteCString(const char *cstr) | Leap::Interface | protectedstatic |
direction | Leap::Hand | static |
direction() const | Leap::Hand | |
finger(int32_t id) const | Leap::Hand | |
finger(self, id) | Leap::Hand | |
fingers | Leap::Hand | static |
fingers() const | Leap::Hand | |
frame | Leap::Hand | static |
frame() const | Leap::Hand | |
get() const | Leap::Interface | inlineprotected |
grab_strength | Leap::Hand | static |
grabStrength() const | Leap::Hand | |
Hand(HandImplementation *) | Leap::Hand | |
Hand() | Leap::Hand | |
id | Leap::Hand | static |
id() const | Leap::Hand | |
Interface(void *owner) | Leap::Interface | protected |
Interface(Implementation *reference, void *owner) | Leap::Interface | protected |
Interface(const Interface &rhs) | Leap::Interface | protected |
Interface(class SharedObject *object) | Leap::Interface | protected |
invalid() | Leap::Hand | static |
is_left | Leap::Hand | static |
is_right | Leap::Hand | static |
is_valid | Leap::Hand | static |
isLeft() const | Leap::Hand | |
isRight() const | Leap::Hand | |
isValid() const | Leap::Hand | |
m_object | Leap::Interface | protected |
operator!=(const Hand &) const | Leap::Hand | |
operator<<(std::ostream &, const Hand &) | Leap::Hand | friend |
operator=(const Interface &rhs) | Leap::Interface | protected |
operator==(const Hand &) const | Leap::Hand | |
palm_normal | Leap::Hand | static |
palm_position | Leap::Hand | static |
palm_velocity | Leap::Hand | static |
palm_width | Leap::Hand | static |
palmNormal() const | Leap::Hand | |
palmPosition() const | Leap::Hand | |
palmVelocity() const | Leap::Hand | |
palmWidth() const | Leap::Hand | |
pinch_strength | Leap::Hand | static |
pinchStrength() const | Leap::Hand | |
pointable(int32_t id) const | Leap::Hand | |
pointable(self, id) | Leap::Hand | |
pointables | Leap::Hand | static |
pointables() const | Leap::Hand | |
rotation_angle(self, args) | Leap::Hand | |
rotation_axis(self, sinceFrame) | Leap::Hand | |
rotation_matrix(self, sinceFrame) | Leap::Hand | |
rotation_probability(self, sinceFrame) | Leap::Hand | |
rotationAngle(const Frame &sinceFrame) const | Leap::Hand | |
rotationAngle(const Frame &sinceFrame, const Vector &axis) const | Leap::Hand | |
rotationAxis(const Frame &sinceFrame) const | Leap::Hand | |
rotationMatrix(const Frame &sinceFrame) const | Leap::Hand | |
rotationProbability(const Frame &sinceFrame) const | Leap::Hand | |
scale_factor(self, sinceFrame) | Leap::Hand | |
scale_probability(self, sinceFrame) | Leap::Hand | |
scaleFactor(const Frame &sinceFrame) const | Leap::Hand | |
scaleProbability(const Frame &sinceFrame) const | Leap::Hand | |
sphere_center | Leap::Hand | static |
sphere_radius | Leap::Hand | static |
sphereCenter() const | Leap::Hand | |
sphereRadius() const | Leap::Hand | |
stabilized_palm_position | Leap::Hand | static |
stabilizedPalmPosition() const | Leap::Hand | |
this | Leap::Hand | |
time_visible | Leap::Hand | static |
timeVisible() const | Leap::Hand | |
toCString() const | Leap::Hand | private |
tool(int32_t id) const | Leap::Hand | |
tool(self, id) | Leap::Hand | |
tools | Leap::Hand | static |
tools() const | Leap::Hand | |
toString() const | Leap::Hand | inline |
translation(const Frame &sinceFrame) const | Leap::Hand | |
translation(self, sinceFrame) | Leap::Hand | |
translation_probability(self, sinceFrame) | Leap::Hand | |
translationProbability(const Frame &sinceFrame) const | Leap::Hand | |
wrist_position | Leap::Hand | static |
wristPosition() const | Leap::Hand | |
~Interface() | Leap::Interface | protectedvirtual |