scan_shadow_detector.h
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34 
35 /*
36 \author Atsushi Watanabe (SEQSENSE, Inc.)
37 */
38 
39 #ifndef SCAN_SHADOW_DETECTOR_H
40 #define SCAN_SHADOW_DETECTOR_H
41 
42 namespace laser_filters
43 {
45 {
46 public:
47  float min_angle_tan_, max_angle_tan_; // Filter angle thresholds
48 
49  void configure(const float min_angle, const float max_angle)
50  {
51  min_angle_tan_ = tanf(min_angle);
52  max_angle_tan_ = tanf(max_angle);
53 
54  // Correct sign of tan around singularity points
55  if (min_angle_tan_ < 0.0)
56  min_angle_tan_ = -min_angle_tan_;
57  if (max_angle_tan_ > 0.0)
58  max_angle_tan_ = -max_angle_tan_;
59  }
60  bool isShadow(const float r1, const float r2, const float included_angle)
61  {
62  const float perpendicular_y_ = r2 * sinf(included_angle);
63  const float perpendicular_x_ = r1 - r2 * cosf(included_angle);
64  const float perpendicular_tan_ = fabs(perpendicular_y_) / perpendicular_x_;
65 
66  if (perpendicular_tan_ > 0)
67  {
68  if (perpendicular_tan_ < min_angle_tan_)
69  return true;
70  }
71  else
72  {
73  if (perpendicular_tan_ > max_angle_tan_)
74  return true;
75  }
76  return false;
77  }
78 };
79 }
80 
81 #endif //SCAN_SHADOW_DETECTOR_H
void configure(const float min_angle, const float max_angle)
LaserScanMaskFilter removes points on directions defined in a mask from a laser scan.
bool isShadow(const float r1, const float r2, const float included_angle)


laser_filters
Author(s): Tully Foote
autogenerated on Tue Mar 17 2020 03:40:02