Acceleration(int i, Real time, std::vector< Vector< N, Real >> const &position, std::vector< Vector< N, Real >> const &velocity) | gte::MassSpringCurve< N, Real > | protectedvirtual |
ExternalAcceleration(int i, Real time, std::vector< Vector< N, Real >> const &position, std::vector< Vector< N, Real >> const &velocity) | gte::MassSpringCurve< N, Real > | virtual |
GetConstant(int i) const | gte::MassSpringCurve< N, Real > | inline |
GetLength(int i) const | gte::MassSpringCurve< N, Real > | inline |
GetMass(int i) const | gte::ParticleSystem< N, Real > | inline |
GetNumParticles() const | gte::ParticleSystem< N, Real > | inline |
GetNumSprings() const | gte::MassSpringCurve< N, Real > | inline |
GetPosition(int i) const | gte::ParticleSystem< N, Real > | inline |
GetStep() const | gte::ParticleSystem< N, Real > | inline |
GetVelocity(int i) const | gte::ParticleSystem< N, Real > | inline |
MassSpringCurve(int numParticles, Real step) | gte::MassSpringCurve< N, Real > | |
mConstant | gte::MassSpringCurve< N, Real > | protected |
mHalfStep | gte::ParticleSystem< N, Real > | protected |
mInvMass | gte::ParticleSystem< N, Real > | protected |
mLength | gte::MassSpringCurve< N, Real > | protected |
mMass | gte::ParticleSystem< N, Real > | protected |
mNumParticles | gte::ParticleSystem< N, Real > | protected |
mPAllTmp | gte::ParticleSystem< N, Real > | protected |
mPosition | gte::ParticleSystem< N, Real > | protected |
mPTmp | gte::ParticleSystem< N, Real > | protected |
mSixthStep | gte::ParticleSystem< N, Real > | protected |
mStep | gte::ParticleSystem< N, Real > | protected |
mVAllTmp | gte::ParticleSystem< N, Real > | protected |
mVelocity | gte::ParticleSystem< N, Real > | protected |
mVTmp | gte::ParticleSystem< N, Real > | protected |
ParticleSystem(int numParticles, Real step) | gte::ParticleSystem< N, Real > | inline |
SetConstant(int i, Real constant) | gte::MassSpringCurve< N, Real > | inline |
SetLength(int i, Real length) | gte::MassSpringCurve< N, Real > | inline |
SetMass(int i, Real mass) | gte::ParticleSystem< N, Real > | |
SetPosition(int i, Vector< N, Real > const &position) | gte::ParticleSystem< N, Real > | inline |
SetStep(Real step) | gte::ParticleSystem< N, Real > | |
SetVelocity(int i, Vector< N, Real > const &velocity) | gte::ParticleSystem< N, Real > | inline |
Update(Real time) | gte::ParticleSystem< N, Real > | virtual |
~MassSpringCurve() | gte::MassSpringCurve< N, Real > | virtual |
~ParticleSystem() | gte::ParticleSystem< N, Real > | virtual |