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gte
HLSLStructuredBuffer
gte::HLSLStructuredBuffer Member List
This is the complete list of members for
gte::HLSLStructuredBuffer
, including all inherited members.
GetBindCount
() const
gte::HLSLResource
GetBindPoint
() const
gte::HLSLResource
GetDimension
() const
gte::HLSLResource
GetFlags
() const
gte::HLSLResource
GetName
() const
gte::HLSLResource
GetNumBytes
() const
gte::HLSLResource
GetNumSamples
() const
gte::HLSLResource
GetReturnType
() const
gte::HLSLResource
GetType
() const
gte::HLSLStructuredBuffer
HLSLResource
(D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int numBytes)
gte::HLSLResource
protected
HLSLResource
(D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int index, unsigned int numBytes)
gte::HLSLResource
protected
HLSLStructuredBuffer
(D3D_SHADER_INPUT_BIND_DESC const &desc)
gte::HLSLStructuredBuffer
HLSLStructuredBuffer
(D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int index)
gte::HLSLStructuredBuffer
Initialize
(D3D_SHADER_INPUT_BIND_DESC const &desc)
gte::HLSLStructuredBuffer
private
IsGpuWritable
() const
gte::HLSLStructuredBuffer
mGpuWritable
gte::HLSLStructuredBuffer
private
mType
gte::HLSLStructuredBuffer
private
Print
(std::ofstream &output) const
gte::HLSLResource
virtual
~HLSLResource
()
gte::HLSLResource
virtual
~HLSLStructuredBuffer
()
gte::HLSLStructuredBuffer
virtual
geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06