This is the complete list of members for gte::GraphicsEngine, including all inherited members.
AllowOcclusionQuery(bool allow) | gte::GraphicsEngine | inline |
BaseEngine() | gte::BaseEngine | protected |
BaseEngine(BaseEngine const &)=delete | gte::BaseEngine | protected |
Bind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | |
Bind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | |
BindProgram(std::shared_ptr< ComputeProgram > const &program)=0 | gte::GraphicsEngine | pure virtual |
ClearBuffers()=0 | gte::GraphicsEngine | pure virtual |
ClearColorBuffer()=0 | gte::GraphicsEngine | pure virtual |
ClearDepthBuffer()=0 | gte::GraphicsEngine | pure virtual |
ClearStencilBuffer()=0 | gte::GraphicsEngine | pure virtual |
CopyCpuToGpu(std::shared_ptr< Buffer > const &buffer)=0 | gte::GraphicsEngine | pure virtual |
CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture)=0 | gte::GraphicsEngine | pure virtual |
CopyCpuToGpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray)=0 | gte::GraphicsEngine | pure virtual |
CopyCpuToGpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToCpu(std::shared_ptr< Buffer > const &buffer)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToCpu(std::shared_ptr< TextureSingle > const &texture, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToCpu(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToGpu(std::shared_ptr< Buffer > const &buffer0, std::shared_ptr< Buffer > const &buffer1)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToGpu(std::shared_ptr< TextureSingle > const &texture0, std::shared_ptr< TextureSingle > const &texture1, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1)=0 | gte::GraphicsEngine | pure virtual |
CopyGpuToGpu(std::shared_ptr< TextureArray > const &textureArray0, std::shared_ptr< TextureArray > const &textureArray1, unsigned int item, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
CreateDefaultGlobalState() | gte::BaseEngine | protected |
CreateGEDrawTarget typedef | gte::GraphicsEngine | protected |
CreateGEObject typedef | gte::GraphicsEngine | protected |
DestroyDefaultGlobalState() | gte::GraphicsEngine | protectedvirtual |
Disable(std::shared_ptr< DrawTarget > const &target)=0 | gte::GraphicsEngine | pure virtual |
DisplayColorBuffer(unsigned int syncInterval)=0 | gte::BaseEngine | pure virtual |
Draw(Visual *visual) | gte::GraphicsEngine | |
Draw(std::vector< Visual * > const &visuals) | gte::GraphicsEngine | |
Draw(std::shared_ptr< Visual > const &visual) | gte::GraphicsEngine | |
Draw(std::vector< std::shared_ptr< Visual >> const &visuals) | gte::GraphicsEngine | |
Draw(int x, int y, std::array< float, 4 > const &color, std::string const &message) | gte::GraphicsEngine | |
Draw(std::shared_ptr< OverlayEffect > const &overlay) override | gte::GraphicsEngine | virtual |
DrawPrimitive(std::shared_ptr< VertexBuffer > const &vbuffer, std::shared_ptr< IndexBuffer > const &ibuffer, std::shared_ptr< VisualEffect > const &effect)=0 | gte::GraphicsEngine | protectedpure virtual |
Enable(std::shared_ptr< DrawTarget > const &target)=0 | gte::GraphicsEngine | pure virtual |
Execute(std::shared_ptr< ComputeProgram > const &program, unsigned int numXGroups, unsigned int numYGroups, unsigned int numZGroups)=0 | gte::GraphicsEngine | pure virtual |
Flush()=0 | gte::GraphicsEngine | pure virtual |
Get(std::shared_ptr< GraphicsObject > const &object) const | gte::GraphicsEngine | |
Get(std::shared_ptr< DrawTarget > const &target) const | gte::GraphicsEngine | |
GetBlendState() const | gte::BaseEngine | inline |
GetClearColor() const | gte::BaseEngine | inline |
GetClearDepth() const | gte::BaseEngine | inline |
GetClearStencil() const | gte::BaseEngine | inline |
GetDefaultBlendState() const | gte::BaseEngine | inline |
GetDefaultDepthStencilState() const | gte::BaseEngine | inline |
GetDefaultFont() const | gte::BaseEngine | inline |
GetDefaultRasterizerState() const | gte::BaseEngine | inline |
GetDepthRange(float &zmin, float &zmax) const =0 | gte::BaseEngine | pure virtual |
GetDepthStencilState() const | gte::BaseEngine | inline |
GetFont() const | gte::BaseEngine | inline |
GetNumActiveElements(std::shared_ptr< StructuredBuffer > const &buffer)=0 | gte::GraphicsEngine | pure virtual |
GetRasterizerState() const | gte::BaseEngine | inline |
GetTotalAllocation(size_t &numBytes, size_t &numObjects) const | gte::GraphicsEngine | |
GetViewport(int &x, int &y, int &w, int &h) const =0 | gte::BaseEngine | pure virtual |
GraphicsEngine() | gte::GraphicsEngine | protected |
GraphicsEngine(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected |
mActiveBlendState | gte::BaseEngine | protected |
mActiveDepthStencilState | gte::BaseEngine | protected |
mActiveFont | gte::BaseEngine | protected |
mActiveRasterizerState | gte::BaseEngine | protected |
mAllowOcclusionQuery | gte::GraphicsEngine | protected |
mClearColor | gte::BaseEngine | protected |
mClearDepth | gte::BaseEngine | protected |
mClearStencil | gte::BaseEngine | protected |
mCreateGEDrawTarget | gte::GraphicsEngine | protected |
mCreateGEObject | gte::GraphicsEngine | protected |
mDefaultBlendState | gte::BaseEngine | protected |
mDefaultDepthStencilState | gte::BaseEngine | protected |
mDefaultFont | gte::BaseEngine | protected |
mDefaultRasterizerState | gte::BaseEngine | protected |
mDTListener | gte::GraphicsEngine | protected |
mDTMap | gte::GraphicsEngine | protected |
mGEObjectCreator | gte::GraphicsEngine | protected |
mGOListener | gte::GraphicsEngine | protected |
mGOMap | gte::GraphicsEngine | protected |
mILMap | gte::GraphicsEngine | protected |
mWarnOnNonemptyBridges | gte::GraphicsEngine | protected |
mXSize | gte::BaseEngine | protected |
mYSize | gte::BaseEngine | protected |
operator=(GraphicsEngine const &)=delete | gte::GraphicsEngine | protected |
gte::BaseEngine::operator=(BaseEngine const &)=delete | gte::BaseEngine | protected |
Resize(unsigned int w, unsigned int h)=0 | gte::BaseEngine | pure virtual |
SetBlendState(std::shared_ptr< BlendState > const &state)=0 | gte::BaseEngine | pure virtual |
SetClearColor(std::array< float, 4 > const &clearColor) | gte::BaseEngine | inline |
SetClearDepth(float clearDepth) | gte::BaseEngine | inline |
SetClearStencil(unsigned int clearStencil) | gte::BaseEngine | inline |
SetDefaultBlendState() | gte::BaseEngine | inline |
SetDefaultDepthStencilState() | gte::BaseEngine | inline |
SetDefaultFont() | gte::BaseEngine | inline |
SetDefaultRasterizerState() | gte::BaseEngine | inline |
SetDepthRange(float zmin, float zmax)=0 | gte::BaseEngine | pure virtual |
SetDepthStencilState(std::shared_ptr< DepthStencilState > const &state)=0 | gte::BaseEngine | pure virtual |
SetFont(std::shared_ptr< Font > const &font) override | gte::GraphicsEngine | virtual |
SetRasterizerState(std::shared_ptr< RasterizerState > const &state)=0 | gte::BaseEngine | pure virtual |
SetViewport(int x, int y, int w, int h)=0 | gte::BaseEngine | pure virtual |
Unbind(std::shared_ptr< GraphicsObject > const &object) | gte::GraphicsEngine | inline |
Unbind(std::shared_ptr< DrawTarget > const &target) | gte::GraphicsEngine | inline |
Unbind(GraphicsObject const *object) | gte::GraphicsEngine | protected |
Unbind(DrawTarget const *target) | gte::GraphicsEngine | protected |
Update(std::shared_ptr< Buffer > const &buffer)=0 | gte::GraphicsEngine | pure virtual |
Update(std::shared_ptr< TextureSingle > const &texture)=0 | gte::GraphicsEngine | pure virtual |
Update(std::shared_ptr< TextureSingle > const &texture, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
Update(std::shared_ptr< TextureArray > const &textureArray)=0 | gte::GraphicsEngine | pure virtual |
Update(std::shared_ptr< TextureArray > const &textureArray, unsigned int item, unsigned int level)=0 | gte::GraphicsEngine | pure virtual |
WaitForFinish()=0 | gte::GraphicsEngine | pure virtual |
WarnOnNonemptyBridges(bool warn) | gte::GraphicsEngine | inline |
~BaseEngine() | gte::BaseEngine | virtual |
~GraphicsEngine() | gte::GraphicsEngine | virtual |