GetAtomicCounterBuffers() const | gte::GLSLReflection | inline |
GetBufferBlocks() const | gte::GLSLReflection | inline |
GetBufferVariables() const | gte::GLSLReflection | inline |
GetComputeShaderWorkGroupSize(GLint &numXThreads, GLint &numYThreads, GLint &numZThreads) const | gte::GLSLReflection | |
GetEnumName(GLenum value) | gte::GLSLReflection | privatestatic |
GetEnumShaderName(GLenum value) | gte::GLSLReflection | privatestatic |
GetEnumSize(GLenum value, GLint arraySize, GLint arrayStride, GLint matrixStride, GLint isRowMajor) | gte::GLSLReflection | privatestatic |
GetInputs() const | gte::GLSLReflection | inline |
GetOutputs() const | gte::GLSLReflection | inline |
GetProgramHandle() const | gte::GLSLReflection | inline |
GetReferencedByShaderList(GLint const referencedBy[6]) | gte::GLSLReflection | privatestatic |
GetUniformBlocks() const | gte::GLSLReflection | inline |
GetUniforms() const | gte::GLSLReflection | inline |
GLSLReflection(GLuint handle) | gte::GLSLReflection | |
IntelWorkaround(std::string const &name, GLint results[]) | gte::GLSLReflection | private |
mAtomicCounterBuffers | gte::GLSLReflection | private |
mBufferVariables | gte::GLSLReflection | private |
mComputeSubroutines | gte::GLSLReflection | private |
mComputeSubroutineUniforms | gte::GLSLReflection | private |
mGeometrySubroutines | gte::GLSLReflection | private |
mGeometrySubroutineUniforms | gte::GLSLReflection | private |
mHandle | gte::GLSLReflection | private |
mInputs | gte::GLSLReflection | private |
mOutputs | gte::GLSLReflection | private |
mPixelSubroutines | gte::GLSLReflection | private |
mPixelSubroutineUniforms | gte::GLSLReflection | private |
msEnumMap | gte::GLSLReflection | privatestatic |
mShaderStorageBlocks | gte::GLSLReflection | private |
mShaderTypeMap | gte::GLSLReflection | private |
mTessControlSubroutines | gte::GLSLReflection | private |
mTessControlSubroutineUniforms | gte::GLSLReflection | private |
mTessEvaluationSubroutines | gte::GLSLReflection | private |
mTessEvaluationSubroutineUniforms | gte::GLSLReflection | private |
mTransformFeedbackBuffers | gte::GLSLReflection | private |
mTransformFeedbackVaryings | gte::GLSLReflection | private |
mUniformBlocks | gte::GLSLReflection | private |
mUniforms | gte::GLSLReflection | private |
mVendorIsIntel | gte::GLSLReflection | private |
mVertexSubroutines | gte::GLSLReflection | private |
mVertexSubroutineUniforms | gte::GLSLReflection | private |
Print(std::ofstream &output) const | gte::GLSLReflection | |
ReflectAtomicCounterBuffers() | gte::GLSLReflection | private |
ReflectBufferVariables() | gte::GLSLReflection | private |
ReflectDataBlocks(GLenum programInterface, std::vector< DataBlock > &blocks) | gte::GLSLReflection | private |
ReflectProgramInputs() | gte::GLSLReflection | private |
ReflectProgramOutputs() | gte::GLSLReflection | private |
ReflectSubroutines(GLenum programInterface, std::vector< std::string > &subroutines) | gte::GLSLReflection | private |
ReflectSubroutineUniforms(GLenum programInterface, std::vector< SubroutineUniform > &subUniforms) | gte::GLSLReflection | private |
ReflectTransformFeedbackBuffers() | gte::GLSLReflection | private |
ReflectTransformFeedbackVaryings() | gte::GLSLReflection | private |
ReflectUniforms() | gte::GLSLReflection | private |
ST_COMPUTE enum value | gte::GLSLReflection | |
ST_GEOMETRY enum value | gte::GLSLReflection | |
ST_PIXEL enum value | gte::GLSLReflection | |
ST_TESSCONTROL enum value | gte::GLSLReflection | |
ST_TESSEVALUATION enum value | gte::GLSLReflection | |
ST_VERTEX enum value | gte::GLSLReflection | |