gte::GL4TextureArray Member List

This is the complete list of members for gte::GL4TextureArray, including all inherited members.

CanAutoGenerateMipmaps() const =0gte::GL4TextureArraypure virtual
CopyCpuToGpu() overridegte::GL4TextureArrayvirtual
CopyCpuToGpu(unsigned int item, unsigned int level)gte::GL4TextureArray
CopyGpuToCpu() overridegte::GL4TextureArrayvirtual
CopyGpuToCpu(unsigned int item, unsigned int level)gte::GL4TextureArray
CopyGpuToGpu(GL4TextureArray *target, unsigned int item, unsigned int level)gte::GL4TextureArrayinline
gte::GL4Texture::CopyGpuToGpu(GL4Resource *target)gte::GL4Resourceinlinevirtual
CreateStaging()gte::GL4TextureArrayprotected
DoCopyCpuToGpu(unsigned int item, unsigned int level)gte::GL4TextureArrayprotected
GenerateMipmaps()gte::GL4TextureArrayvirtual
GEObject(GraphicsObject const *gtObject)gte::GEObjectprotected
GetGLHandle() const gte::GL4GraphicsObjectinline
GetGraphicsObject() const gte::GEObjectinline
GetInternalFormat(DFType dataFormat)gte::GL4Textureinlinestatic
GetName() const gte::GEObjectinline
GetResource() const gte::GL4Resourceinline
GetTarget() const gte::GL4Textureinline
GetTargetBinding() const gte::GL4Textureinline
GetTexture() const gte::GL4TextureArrayinline
GL4GraphicsObject(GraphicsObject const *gtObject)gte::GL4GraphicsObjectprotected
GL4Resource(Resource const *gtResource)gte::GL4Resourceprotected
GL4Texture(Texture const *texture, GLenum target, GLenum targetBinding)gte::GL4Textureprotected
GL4TextureArray(TextureArray const *gtTexture, GLenum target, GLenum targetBinding)gte::GL4TextureArrayprotected
Initialize()gte::GL4TextureArrayprotected
LoadTextureLevel(unsigned int item, unsigned int level, void const *data)=0gte::GL4TextureArrayprotectedpure virtual
MapForWrite(GLenum target)gte::GL4Resource
mExternalFormatgte::GL4Textureprotected
mExternalTypegte::GL4Textureprotected
mGLHandlegte::GL4GraphicsObjectprotected
mGTObjectgte::GEObjectprotected
mInternalFormatgte::GL4Textureprotected
mLevelPixelPackBuffergte::GL4TextureArrayprivate
mLevelPixelUnpackBuffergte::GL4TextureArrayprivate
mNamegte::GEObjectprotected
mNumLevelsgte::GL4Textureprotected
msCubeFaceTargetgte::GL4TextureArrayprotectedstatic
msGLTextureExternalFormatgte::GL4Textureprotectedstatic
msGLTextureExternalTypegte::GL4Textureprotectedstatic
msGLTextureInternalFormatgte::GL4Textureprotectedstatic
mTargetgte::GL4Textureprotected
mTargetBindinggte::GL4Textureprotected
PreparedForCopy(GLenum access) const gte::GL4Resourceprotected
SetName(std::string const &name) overridegte::GL4GraphicsObjectvirtual
Unmap(GLenum target)gte::GL4Resource
Update() overridegte::GL4TextureArrayvirtual
Update(unsigned int item, unsigned int level)gte::GL4TextureArray
~GEObject()gte::GEObjectvirtual
~GL4TextureArray()gte::GL4TextureArrayvirtual


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06