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gte
DX11StructuredBuffer
gte::DX11StructuredBuffer Member List
This is the complete list of members for
gte::DX11StructuredBuffer
, including all inherited members.
CopyCpuToGpu
(ID3D11DeviceContext *context) override
gte::DX11Buffer
virtual
CopyGpuToCpu
(ID3D11DeviceContext *context)
gte::DX11StructuredBuffer
virtual
CopyGpuToGpu
(ID3D11DeviceContext *context, ID3D11Resource *target) override
gte::DX11Buffer
virtual
Create
(void *device, GraphicsObject const *object)
gte::DX11StructuredBuffer
static
CreateCounterStaging
(ID3D11Device *device)
gte::DX11StructuredBuffer
private
CreateSRView
(ID3D11Device *device)
gte::DX11StructuredBuffer
private
CreateStaging
(ID3D11Device *device, D3D11_BUFFER_DESC const &bf)
gte::DX11Buffer
protected
CreateUAView
(ID3D11Device *device)
gte::DX11StructuredBuffer
private
DX11Buffer
(Buffer const *buffer)
gte::DX11Buffer
protected
DX11GraphicsObject
(GraphicsObject const *gtObject)
gte::DX11GraphicsObject
protected
DX11Resource
(Resource const *gtResource)
gte::DX11Resource
protected
DX11StructuredBuffer
(ID3D11Device *device, StructuredBuffer const *sbuffer)
gte::DX11StructuredBuffer
GEObject
(GraphicsObject const *gtObject)
gte::GEObject
protected
GetBuffer
() const
gte::DX11Buffer
inline
GetCounterStagingBuffer
() const
gte::DX11StructuredBuffer
inline
GetDXBuffer
() const
gte::DX11Buffer
inline
GetDXDeviceChild
() const
gte::DX11GraphicsObject
inline
GetDXResource
() const
gte::DX11Resource
inline
GetGraphicsObject
() const
gte::GEObject
inline
GetName
() const
gte::GEObject
inline
GetNumActiveElements
(ID3D11DeviceContext *context)
gte::DX11StructuredBuffer
GetResource
() const
gte::DX11Resource
inline
GetSRView
() const
gte::DX11StructuredBuffer
inline
GetStagingResource
() const
gte::DX11Resource
inline
GetStructuredBuffer
() const
gte::DX11StructuredBuffer
inline
GetUAView
() const
gte::DX11StructuredBuffer
inline
MapForWrite
(ID3D11DeviceContext *context, unsigned int sri)
gte::DX11Resource
mCounterStaging
gte::DX11StructuredBuffer
private
mDXObject
gte::DX11GraphicsObject
protected
mGTObject
gte::GEObject
protected
mName
gte::GEObject
protected
mSRView
gte::DX11StructuredBuffer
private
msStagingAccess
gte::DX11Resource
protected
static
mStaging
gte::DX11Resource
protected
msUAVFlag
gte::DX11StructuredBuffer
private
static
mUAView
gte::DX11StructuredBuffer
private
mUpdateMapMode
gte::DX11Buffer
protected
PreparedForCopy
(D3D11_CPU_ACCESS_FLAG access) const
gte::DX11Resource
protected
SetName
(std::string const &name)
gte::DX11StructuredBuffer
virtual
Unmap
(ID3D11DeviceContext *context, unsigned int sri)
gte::DX11Resource
Update
(ID3D11DeviceContext *context) override
gte::DX11Buffer
virtual
~DX11GraphicsObject
()
gte::DX11GraphicsObject
virtual
~DX11Resource
()
gte::DX11Resource
virtual
~DX11StructuredBuffer
()
gte::DX11StructuredBuffer
virtual
~GEObject
()
gte::GEObject
virtual
geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06