CHANGELOG
Changelog for package sound_play
0.3.18 (2024-08-13)
Merge pull request #249 from peci1/patch-1 festival_plugin: add support for different encodings
festival_plugin: add support for different encodings
Contributors: Martin Pecka, Shingo Kitagawa
0.3.17 (2023-06-08)
0.3.16 (2022-12-23)
Merge pull request #203 from nakane11/timeout
refactor libsoundplay.py
Add timeout to wait_for_server and wait_for_result
Contributors: Aoi Nakane, Shingo Kitagawa
0.3.15 (2022-08-29)
0.3.14 (2022-08-18)
Merge pull request #193 from knorth55/refactor-soundplay-node
refactor soundplay_node.py
Merge pull request #192 from knorth55/fix-file-open-issue
fix typo causing file open issue
Merge pull request #191 from knorth55/flite-default-voice-dir
add default voice dir for flite_plugin
Merge pull request #190 from ros-drivers/knorth55-patch-1
Update soundplay_node.py
Merge pull request #187 from knorth55/fix-typo
fix typo in soundplay_node.py
Merge pull request #185 from knorth55/sound-play-flite-plugin add flite plugin for sound_play
Merge pull request #183 from knorth55/sound-play-plugin add soundplay plugin feature
add flite in sound_play dependency
refactor FestivalPlugin
add flite plugin
change default_voice to None
add plugin arg in soundplay_node.launch
refactor codes
add output screen in soundplay_node.launch
add soundplay plugin attribute
Merge pull request #184 from knorth55/default-voice
add default_voice in soundplay_node.launch
Merge pull request #182 from iory/is-speaking
Improve is_speaking by checking goal status
Merge pull request #181 from knorth55/refactor-is-speaking
refactor is_speaking.py
Contributors: JSK fetch user, Shingo Kitagawa, iory
0.3.13 (2022-04-07)
Merge pull request #176 from iory/is-speeching
Add is_speaking.py to catkin_install_python
Fixed name speeching to speaking
Add is_speeching node for checking robot is speaking
Contributors: Shingo Kitagawa, iory
0.3.12 (2021-09-01)
Merge pull request #175 from iory/rate Modified loop rate for action execution
Modified loop rate for action execution
Merge pull request #131 from yann-bourrigault/master Handle playing sound in loop
import GObject in try section
Merge pull request #174 from iory/cache Add arg2 information for cache
Add arg2 information for cache
Merge pull request #173 from knorth55/replace-sound-client
Merge pull request #172 from knorth55/start-action-after-init [sound_play] start ActionServer after initialize in soundplay_node.py
Merge pull request #171 from knorth55/set-aborted [sound_play] add proper set_aborted in soundplay_node.py
add replace in sendMsg
start actionserver after initialize in soundplay_node.py
add proper set_aborted in soundplay_node.py
Merge branch ‘master’ into master
Handle playing sound repeatedly
Contributors: Shingo Kitagawa, Yann BOURRIGAULT, iory
0.3.11 (2021-04-08)
Merge pull request #167 from k-okada/fix_155
Use rospy.myargv() instead of sys.argv to support remapping
Contributors: Kei Okada, Shingo Kitagawa
0.3.10 (2021-01-07)
0.3.9 (2020-10-22)
0.3.8 (2020-09-13)
Merge pull request #155 from garaemon/use-myargv Use rospy.myargv() instead of sys.argv to support remapping
Use rospy.myargv() instead of sys.argv to support remapping
Merge pull request #154 from mikaelarguedas/fix_say_python3
update to support no iso-8859-15 language (#1) * support non iso-8859-15 language * encode only for python2
convert items to an iterator
make cleanup compatible with Python 3
catch AttributeError to handle python3 strings
Contributors: Mikael Arguedas, Ryohei Ueda, Shingo Kitagawa
0.3.7 (2020-08-08)
Merge pull request #149 from garaemon/specify-topic-to-play-sound Support use different topic and actionlib to play sound
Support use different topic and actionlib to play sound * Add two keywords to the constructor of SoundClient class in order to specify actionlib namespace and topic name to play sound. * See #119.
Merge pull request #144 from ros-drivers/knorth55-patch-1
add gstreamer1.0-alsa exec_depend in sound_play
Contributors: Ryohei Ueda, Shingo Kitagawa
0.3.6 (2020-05-29)
0.3.5 (2020-04-28)
Merge pull request #133 from knorth55/noetic-build
remove unnecessary shebang
use setuptools instead of distutils.core
use package format=3 for python3
refactor CMakeLists.txt
use catkin_install_python for python shebang
Merge pull request #135 from knorth55/add-travis
disable sound_play test
Contributors: Shingo Kitagawa
0.3.4 (2020-04-02)
Merge pull request #126 from itohdak/fix-Gstreamer-memory-leak [sound_play/scripts/soundplay_node.py] fix Gstreamer memory leak
Merge pull request #123 from 708yamaguchi/fix-encode Do not encode text when using langages which ISO-8859-15 does not support
[sound_play/scripts/soundplay_node.py] fix Gstreamer memory leak
do not encode text when using langages which ISO-8859-15 does not support
Merge pull request #118 from v4hn/patch-1 use default audio output by default
use default audio output by default Not specifying a sound device defaults to the first sound device starting from Ubuntu 16.04., not to the one configured as default. The change is backward compatible and tested on ROS indigo and kinetic on a PR2 robot.
Merge pull request #110 from gerardcanal/master Encoded text to be said in ISO-8859-15
Merge branch ‘master’ of github.com:ros-drivers/audio_common
Sound play: Encoded file to be said in ISO-8859-15 so that accents in languages such as Spanish, Catalan or French are correctly pronounced (based on http://festcat.talp.cat/en/usage.php which says festival expects ISO-8859-15 encoding)
Contributors: Austin, Gerard Canal, Michael Görner, Naoya Yamaguchi, Shingo Kitagawa, itohdak
0.3.3 (2018-05-22)
Fix gstreamer errors. Fixes #108
Contributors: trainman419
0.3.2 (2018-05-02)
[sound_play] add option to select audio device to play / record (#87) * [sound_play] add option to select audio device to play * [sound_play] reformat README to markdown; add usage to set device via rosparam * audio_capture: add option for selecting device to use * audio_play: add option to select device for playing audio * add device argument to launch files Conflicts: audio_capture/launch/capture.launch audio_capture/launch/capture_to_file.launch audio_capture/src/audio_capture.cpp audio_play/launch/play.launch sound_play/scripts/soundplay_node.py
Merge pull request #95 from yujinrobot/volume_check [sound_play] volume check for cached sounds
[sound_play] checks if sound’s Gst instance’s volume has changed and resets it
Contributors: Austin, Naveed Usmani, Yuki Furuta
0.3.1 (2016-08-28)
Update to new gstreamer rosdeps
Update sound_play to gstreamer 1.0
remove chance of uninitialised variable being called in a subscriber callback.
Add changelogs
Issue: The error checks for missing publisher/action client in sendMsg were inverted. The non-blocking brach tested the action client while the blocking branch tested the publisher. Fix: Inverted the blocking boolean for both branchs.
sound_play: Fix build with -DCATKIN_ENABLE_TESTING=OFF. https://bugs.gentoo.org/show_bug.cgi?id=567466
[soundplay_node] fix resources not being released on dict cleanup This was resulting in the number of sink inputs reaching the maximum threshold, (32 on ubuntu 14.04 with pulseaudio 4.0) after which no more sounds could be played by the node. It would only happen if the rate of sounds being played was slower than the dictionary cleanup.
depend on actionlib.
Introduce unit test to ensure soundclient is started correctly.
Example of using the explicit blocking parameter to override the class setting.
SoundClient can also explicitly specify whether or not to block while playing the sound. Each play/repeat/say/… method can take an option blocking=True|False argument (using **kwargs), which over-rides the class-wide setting.
Merge pull request #62 from felixduvallet/set_queue_size Set queue_size in soundplay_node Publisher
do both in same script.
Added script showing the various blocking/non-blocking ways of using SoundClient.
removed trailing whitespace only
loginfo -> logdebug.
Slightly more condensed version of thresholding.
Enable blocking calls inside libsoundplay’s SoundClient. This makes use of the actionlib interface provided by soundplay_node, by ensuring SoundClient receives a response before returning. Turn this on by: SoundClient(blocking=true).
Use new-style python classes (inherits from object).
removed trailing whitespace.
Set the volume in each of the sound_play actionlib tests. This makes the script actually play the sounds it requests.
Specify queue size explicitly. Removed warning message printed each time soundplay_node was started.
remove trailing whitespace only.
Change wiki urls
Fix test target name collision. Fixes #49
sound_play: cpp header conforms to the style guide
sound_play: update scripts to allow volume to be set
sound_play: updated tests to include volume changes
sound_play: add ability to specify volume at which to play sounds Also changed error to warning as per todo
sound_play: fix indentation and comment inconsistencies
sound_play: remove some raw prints cluttering output
sound_play: added queue_size to SoundClient init Should prevent warning being displayed whenever the client is created. Fixes issue #43
add simple-actionlib functionality to sound_play
sound_play: Added functions to play files relative to a package path
Update maintainer email
Contributors: Alexis Ballier, Austin, Daniel Stonier, David V. Lu, Felix Duvallet, Matthias Nieuwenhuisen, Michal Staniaszek, Neowizard, aginika, trainman419
0.2.11 (2016-02-16)
Add changelogs
Fix bug in say.py. Fixes #72
Contributors: trainman419
0.2.10 (2016-01-21)
Add changelogs
Issue: The error checks for missing publisher/action client in sendMsg were inverted. The non-blocking brach tested the action client while the blocking branch tested the publisher. Fix: Inverted the blocking boolean for both branchs.
sound_play: Fix build with -DCATKIN_ENABLE_TESTING=OFF. https://bugs.gentoo.org/show_bug.cgi?id=567466
Contributors: Alexis Ballier, Neowizard, trainman419
0.2.9 (2015-12-02)
Add changelogs
[soundplay_node] fix resources not being released on dict cleanup This was resulting in the number of sink inputs reaching the maximum threshold, (32 on ubuntu 14.04 with pulseaudio 4.0) after which no more sounds could be played by the node. It would only happen if the rate of sounds being played was slower than the dictionary cleanup.
depend on actionlib.
Introduce unit test to ensure soundclient is started correctly.
Example of using the explicit blocking parameter to override the class setting.
SoundClient can also explicitly specify whether or not to block while playing the sound. Each play/repeat/say/… method can take an option blocking=True|False argument (using **kwargs), which over-rides the class-wide setting. Conflicts: sound_play/src/sound_play/libsoundplay.py
do both in same script.
Added script showing the various blocking/non-blocking ways of using SoundClient.
removed trailing whitespace only Conflicts: sound_play/scripts/say.py
loginfo -> logdebug.
Enable blocking calls inside libsoundplay’s SoundClient. This makes use of the actionlib interface provided by soundplay_node, by ensuring SoundClient receives a response before returning. Turn this on by: SoundClient(blocking=true). Conflicts: sound_play/src/sound_play/libsoundplay.py
Use new-style python classes (inherits from object). Conflicts: sound_play/src/sound_play/libsoundplay.py
removed trailing whitespace. Conflicts: sound_play/src/sound_play/libsoundplay.py
Revert “Set the volume in each of the sound_play actionlib tests.” This reverts commit 55ab08c882809fc6d21affb849a7dac9f1901867. Indigo-devel does not have the volume API
Set the volume in each of the sound_play actionlib tests. This makes the script actually play the sounds it requests.
Specify queue size explicitly. Removed warning message printed each time soundplay_node was started.
remove trailing whitespace only.
Fix wiki links
Contributors: David V. Lu, Felix Duvallet, Michal Staniaszek, trainman419
0.2.8 (2015-10-02)
Fix test target name collision. Fixes #49
sound_play: remove some raw prints cluttering output
sound_play: added queue_size to SoundClient init Should prevent warning being displayed whenever the client is created. Fixes issue #43
add simple-actionlib functionality to sound_play
sound_play: Added functions to play files relative to a package path
Update maintainer email
Contributors: Matthias Nieuwenhuisen, Michal Staniaszek, aginika, trainman419
0.2.7 (2014-07-25)
0.2.6 (2014-02-26)
Fix path resolution in python soundplay lib.
now importing roslib. closes #33
Contributors: Piyush Khandelwal, trainman419
0.2.5 (2014-01-23)
“0.2.5”
Install sounds. Fixes #29.
install sound_play.h and export include folder
Contributors: ahendrix, trainman419, v4hn
0.2.4 (2013-09-10)
Fix cmake ordering.
Contributors: Austin Hendrix
0.2.3 (2013-07-15)
Fix python.
Contributors: Austin Hendrix
0.2.2 (2013-04-10)
Actually add proper dependency on message generation.
Reorder CMakeLists.txt.
Contributors: Austin Hendrix
0.2.1 (2013-04-08 13:59)
0.2.0 (2013-04-08 13:49)
Finish catkinizing audio_common.
Start catkinizing sound_play.
Fix typo in package.xml
Versions and more URLs.
Convert manifests to package.xml
Ditch old makefiles.
Use festival default voice from libsoundplay.
Set myself as the maintainer.
Fix filehandle leak and add debug statements.
Updates manifest
Updated manifests for rodep2
Fixed sound_play
Added test wave
Cleaned up the test script
Added default voice to say command
Updated the gstreamer rosdeps
Removed comment
Added diagnostic_msgs to sound_play
Added a rosdep.yaml file
Added ability to use different festival voices
Added exit(1) when import of pygame fails. This makes the error message easier to notice.
Added Ubuntu platform tags to manifest
Added a link to the troubleshooting wiki page in the diagnostic message as requested by #4070.
Took out the deprecated API.
Sound play now publishes header timestamp in message. #3822
Cleaned up temp file generation when doing text to speach. Now uses the tempfile module.
Adding missing export of headers for sound_play C++ API
Changing node name for sound play diagnostics, #3599
Added test.launch to run sound server and a test client.
Remove use of deprecated rosbuild macros
Replaced review tag with standardized message
Updated review status
Added a launch file to start soundplay_node.py
Made the sound_play client libraries be more explicit about what to do when the node is not running.
Updated manifest description
Updated copyright year
fixed XML typo
updated package description
Added a copyright message.
Removed debugging message from sound_play node.
Added tests for new sound_play python API and fixed a few bugs.
Fixed missing self arguments in sound_play libsoundplay.py
Upgraded the python sound_play API
Converted non-camelCase methods to camelCase in sound_play C++ API
Changed Lock to RLock to fix #2801
Made the deprecation of SoundHandle into a warning.
Added debug messages
Updated soundplay_node to publish diagnostics and increased the number of active channels.
Added diagnostic_msgs dependency to sound_play
sound_play: Renamed SoundHandle to SoundClient. Added Sound-centric C++ API. Changed byte to int8 in msg file. Updated documentation.
migration part 1
Contributors: Austin Hendrix, Nate Koenig, blaise, blaisegassend, eitan, gerkey, kwc, nkoenig, watts, wheeler