Program Listing for File smacc_state_reactor.hpp
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// Copyright 2021 RobosoftAI Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/*****************************************************************************************************************
*
* Authors: Pablo Inigo Blasco, Brett Aldrich
*
******************************************************************************************************************/
#pragma once
#include <algorithm>
#include <boost/statechart/event.hpp>
#include <functional>
#include <map>
#include <memory>
#include <smacc2/introspection/introspection.hpp>
#include <vector>
namespace smacc2
{
class ISmaccState;
class ISMaccStateMachine;
namespace state_reactors
{
struct EmptyObjectTag
{
};
} // namespace state_reactors
class StateReactor
{
public:
ISmaccState * ownerState;
std::function<void()> postEventFn;
std::vector<const std::type_info *> eventTypes;
std::map<const std::type_info *, std::function<void(void *)>> eventCallbacks_;
StateReactor();
virtual ~StateReactor();
virtual void onInitialized();
virtual void onEntry();
virtual void onExit();
virtual void onEventNotified(const std::type_info * eventType);
template <typename EventType>
void postEvent(const EventType & ev);
template <typename EventType>
void postEvent();
// type based event callback
template <typename T, typename TClass>
void createEventCallback(void (TClass::*callback)(T *), TClass * object);
// type based event callback
template <typename T>
void createEventCallback(std::function<void(T *)> callback);
void update();
//must returns true when the output event is triggered
virtual bool triggers() = 0;
template <typename TEv>
void addInputEvent();
template <typename TEv>
void setOutputEvent();
//TDerived
void initialize(ISmaccState * ownerState);
rclcpp::Node::SharedPtr & getNode();
rclcpp::Logger getLogger();
private:
friend ISmaccStateMachine;
template <typename TEvent>
void notifyEvent(TEvent * ev)
{
//the state machine uses this method to notify this state reactor some event happened.
auto tid = &(typeid(TEvent));
if (std::find(eventTypes.begin(), eventTypes.end(), tid) != eventTypes.end())
{
this->onEventNotified(tid);
this->update();
if (eventCallbacks_.count(tid))
{
eventCallbacks_[tid]((void *)ev);
}
}
}
};
} // namespace smacc2