Program Listing for File material_manager.hpp
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/*
* Copyright (c) 2008, Willow Garage, Inc.
* Copyright (c) 2017, Bosch Software Innovations GmbH.
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#ifndef RVIZ_RENDERING__MATERIAL_MANAGER_HPP_
#define RVIZ_RENDERING__MATERIAL_MANAGER_HPP_
#include <string>
#include <OgreColourValue.h>
#include <OgreMaterialManager.h>
#include <OgreSceneManager.h>
#include "rviz_rendering/visibility_control.hpp"
namespace rviz_rendering
{
const float unit_alpha_threshold = 0.9998f;
class RVIZ_RENDERING_PUBLIC MaterialManager
{
public:
static void createColorMaterial(
const std::string & name, const Ogre::ColourValue & color, bool use_self_illumination);
static void createDefaultColorMaterials();
static Ogre::MaterialPtr createMaterialWithNoLighting(std::string name);
static Ogre::MaterialPtr createMaterialWithLighting(std::string name);
static Ogre::MaterialPtr createMaterialWithShadowsAndLighting(std::string name);
static Ogre::MaterialPtr createMaterialWithShadowsAndNoLighting(std::string name);
static void createDefaultMaterials();
static void enableAlphaBlending(Ogre::MaterialPtr material, float alpha);
static void enableAlphaBlending(Ogre::SceneBlendType & blending, bool & depth_write, float alpha);
};
} // namespace rviz_rendering
#endif // RVIZ_RENDERING__MATERIAL_MANAGER_HPP_