.. _file_include_lvr2_display_StaticMesh.hpp: File StaticMesh.hpp =================== |exhale_lsh| :ref:`Parent directory ` (``include/lvr2/display``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``include/lvr2/display/StaticMesh.hpp``) ---------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_include_lvr2_display_StaticMesh.hpp.rst Includes -------- - ``GL/gl.h`` - ``lvr2/display/Renderable.hpp`` (:ref:`file_include_lvr2_display_Renderable.hpp`) - ``lvr2/geometry/BoundingBox.hpp`` (:ref:`file_include_lvr2_geometry_BoundingBox.hpp`) - ``sstream`` - ``stdlib.h`` - ``string`` - ``string.h`` Included By ----------- - :ref:`file_include_lvr2_display_MeshCluster.hpp` - :ref:`file_include_lvr2_display_TexturedMesh.hpp` Namespaces ---------- - :ref:`namespace_lvr2` Classes ------- - :ref:`exhale_class_classlvr2_1_1StaticMesh` Enums ----- - :ref:`exhale_enum_namespacelvr2_1acb854be26f6c3c62e7040c3f5c20b6e7`