.. _dir_include_lvr2_texture: Directory texture ================= |exhale_lsh| :ref:`Parent directory ` (``include/lvr2``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``include/lvr2/texture`` Files ----- - :ref:`file_include_lvr2_texture_ClusterTexCoordMapping.hpp` - :ref:`file_include_lvr2_texture_Material.hpp` - :ref:`file_include_lvr2_texture_Texture.hpp` - :ref:`file_include_lvr2_texture_TextureFactory.hpp` - :ref:`file_include_lvr2_texture_Triangle.hpp`