qwt_point_3d.h
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00001 /* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
00002  * Qwt Widget Library
00003  * Copyright (C) 1997   Josef Wilgen
00004  * Copyright (C) 2002   Uwe Rathmann
00005  *
00006  * This library is free software; you can redistribute it and/or
00007  * modify it under the terms of the Qwt License, Version 1.0
00008  *****************************************************************************/
00009 
00011 #ifndef QWT_POINT_3D_H
00012 #define QWT_POINT_3D_H 1
00013 
00014 #include "qwt_global.h"
00015 #include <qpoint.h>
00016 #ifndef QT_NO_DEBUG_STREAM
00017 #include <qdebug.h>
00018 #endif
00019 
00024 class QWT_EXPORT QwtPoint3D
00025 {
00026 public:
00027     QwtPoint3D();
00028     QwtPoint3D( double x, double y, double z );
00029     QwtPoint3D( const QwtPoint3D & );
00030     QwtPoint3D( const QPointF & );
00031 
00032     bool isNull()    const;
00033 
00034     double x() const;
00035     double y() const;
00036     double z() const;
00037 
00038     double &rx();
00039     double &ry();
00040     double &rz();
00041 
00042     void setX( double x );
00043     void setY( double y );
00044     void setZ( double y );
00045 
00046     QPointF toPoint() const;
00047 
00048     bool operator==( const QwtPoint3D & ) const;
00049     bool operator!=( const QwtPoint3D & ) const;
00050 
00051 private:
00052     double d_x;
00053     double d_y;
00054     double d_z;
00055 };
00056 
00057 Q_DECLARE_TYPEINFO(QwtPoint3D, Q_MOVABLE_TYPE);
00058 
00059 #ifndef QT_NO_DEBUG_STREAM
00060 QWT_EXPORT QDebug operator<<( QDebug, const QwtPoint3D & );
00061 #endif
00062 
00067 inline QwtPoint3D::QwtPoint3D():
00068     d_x( 0.0 ),
00069     d_y( 0.0 ),
00070     d_z( 0.0 )
00071 {
00072 }
00073 
00075 inline QwtPoint3D::QwtPoint3D( double x, double y, double z = 0.0 ):
00076     d_x( x ),
00077     d_y( y ),
00078     d_z( z )
00079 {
00080 }
00081 
00086 inline QwtPoint3D::QwtPoint3D( const QwtPoint3D &other ):
00087     d_x( other.d_x ),
00088     d_y( other.d_y ),
00089     d_z( other.d_z )
00090 {
00091 }
00092 
00097 inline QwtPoint3D::QwtPoint3D( const QPointF &other ):
00098     d_x( other.x() ),
00099     d_y( other.y() ),
00100     d_z( 0.0 )
00101 {
00102 }
00103 
00110 inline bool QwtPoint3D::isNull() const
00111 {
00112     return d_x == 0.0 && d_y == 0.0 && d_z == 0.0;
00113 }
00114 
00116 inline double QwtPoint3D::x() const
00117 {
00118     return d_x;
00119 }
00120 
00122 inline double QwtPoint3D::y() const
00123 {
00124     return d_y;
00125 }
00126 
00128 inline double QwtPoint3D::z() const
00129 {
00130     return d_z;
00131 }
00132 
00134 inline double &QwtPoint3D::rx()
00135 {
00136     return d_x;
00137 }
00138 
00140 inline double &QwtPoint3D::ry()
00141 {
00142     return d_y;
00143 }
00144 
00146 inline double &QwtPoint3D::rz()
00147 {
00148     return d_z;
00149 }
00150 
00152 inline void QwtPoint3D::setX( double x )
00153 {
00154     d_x = x;
00155 }
00156 
00158 inline void QwtPoint3D::setY( double y )
00159 {
00160     d_y = y;
00161 }
00162 
00164 inline void QwtPoint3D::setZ( double z )
00165 {
00166     d_z = z;
00167 }
00168 
00172 inline QPointF QwtPoint3D::toPoint() const
00173 {
00174     return QPointF( d_x, d_y );
00175 }
00176 
00178 inline bool QwtPoint3D::operator==( const QwtPoint3D &other ) const
00179 {
00180     return ( d_x == other.d_x ) && ( d_y == other.d_y ) && ( d_z == other.d_z );
00181 }
00182 
00184 inline bool QwtPoint3D::operator!=( const QwtPoint3D &other ) const
00185 {
00186     return !operator==( other );
00187 }
00188 
00189 #endif


plotjuggler
Author(s): Davide Faconti
autogenerated on Fri Sep 1 2017 02:41:56