, including all inherited members.
| data | KDL::Rotation | |
| DoRotX(double angle) | KDL::Rotation | [inline] |
| DoRotY(double angle) | KDL::Rotation | [inline] |
| DoRotZ(double angle) | KDL::Rotation | [inline] |
| Equal(const Rotation &a, const Rotation &b, double eps) | KDL::Rotation | [friend] |
| EulerZYX(double Alfa, double Beta, double Gamma) | KDL::Rotation | [inline, static] |
| EulerZYZ(double Alfa, double Beta, double Gamma) | KDL::Rotation | [static] |
| Frame class | KDL::Rotation | [friend] |
| GetEulerZYX(double &Alfa, double &Beta, double &Gamma) const | KDL::Rotation | [inline] |
| GetEulerZYZ(double &alpha, double &beta, double &gamma) const | KDL::Rotation | |
| GetQuaternion(double &x, double &y, double &z, double &w) const | KDL::Rotation | |
| GetRot() const | KDL::Rotation | |
| GetRotAngle(Vector &axis, double eps=epsilon) const | KDL::Rotation | |
| GetRPY(double &roll, double &pitch, double &yaw) const | KDL::Rotation | |
| Identity() | KDL::Rotation | [inline, static] |
| Inverse() const | KDL::Rotation | [inline] |
| Inverse(const Vector &v) const | KDL::Rotation | [inline] |
| Inverse(const Wrench &arg) const | KDL::Rotation | [inline] |
| Inverse(const Twist &arg) const | KDL::Rotation | [inline] |
| operator!=(const Rotation &a, const Rotation &b) | KDL::Rotation | [friend] |
| operator()(int i, int j) | KDL::Rotation | [inline] |
| operator()(int i, int j) const | KDL::Rotation | [inline] |
| operator*(const Vector &v) const | KDL::Rotation | [inline] |
| operator*(const Rotation &lhs, const Rotation &rhs) | KDL::Rotation | [friend] |
| operator*(const Twist &arg) const | KDL::Rotation | [inline] |
| operator*(const Wrench &arg) const | KDL::Rotation | [inline] |
| operator=(const Rotation &arg) | KDL::Rotation | [inline] |
| operator==(const Rotation &a, const Rotation &b) | KDL::Rotation | [friend] |
| Quaternion(double x, double y, double z, double w) | KDL::Rotation | [static] |
| Rot(const Vector &rotvec, double angle) | KDL::Rotation | [static] |
| Rot2(const Vector &rotvec, double angle) | KDL::Rotation | [static] |
| Rotation() | KDL::Rotation | [inline] |
| Rotation(double Xx, double Yx, double Zx, double Xy, double Yy, double Zy, double Xz, double Yz, double Zz) | KDL::Rotation | [inline] |
| Rotation(const Vector &x, const Vector &y, const Vector &z) | KDL::Rotation | [inline] |
| RotX(double angle) | KDL::Rotation | [inline, static] |
| RotY(double angle) | KDL::Rotation | [inline, static] |
| RotZ(double angle) | KDL::Rotation | [inline, static] |
| RPY(double roll, double pitch, double yaw) | KDL::Rotation | [static] |
| SetInverse() | KDL::Rotation | [inline] |
| UnitX() const | KDL::Rotation | [inline] |
| UnitX(const Vector &X) | KDL::Rotation | [inline] |
| UnitY() const | KDL::Rotation | [inline] |
| UnitY(const Vector &X) | KDL::Rotation | [inline] |
| UnitZ() const | KDL::Rotation | [inline] |
| UnitZ(const Vector &X) | KDL::Rotation | [inline] |