| activate(const std::string &name, const planning_scene::PlanningScenePtr &scene, bool exclusive) | collision_detection::CollisionPluginLoader::CollisionPluginLoaderImpl | [inline] |
| CollisionPluginLoaderImpl() | collision_detection::CollisionPluginLoader::CollisionPluginLoaderImpl | [inline] |
| load(const std::string &name) | collision_detection::CollisionPluginLoader::CollisionPluginLoaderImpl | [inline] |
| loader_ | collision_detection::CollisionPluginLoader::CollisionPluginLoaderImpl | [private] |
| plugins_ | collision_detection::CollisionPluginLoader::CollisionPluginLoaderImpl | [private] |