#include <limits>
Go to the source code of this file.
Namespaces | |
namespace | pcl |
Functions | |
void | pcl::PointCloudDepthAndRGBtoXYZRGBA (PointCloud< Intensity > &depth, PointCloud< RGB > &image, float &focal, PointCloud< PointXYZRGBA > &out) |
Convert registered Depth image and RGB image to PointCloudXYZRGBA. | |
void | pcl::PointCloudRGBtoI (PointCloud< RGB > &in, PointCloud< Intensity > &out) |
Convert a RGB point cloud to a Intensity. | |
void | pcl::PointCloudRGBtoI (PointCloud< RGB > &in, PointCloud< Intensity8u > &out) |
Convert a RGB point cloud to a Intensity. | |
void | pcl::PointCloudRGBtoI (PointCloud< RGB > &in, PointCloud< Intensity32u > &out) |
Convert a RGB point cloud to a Intensity. | |
void | pcl::PointCloudXYZRGBAtoXYZHSV (PointCloud< PointXYZRGBA > &in, PointCloud< PointXYZHSV > &out) |
Convert a XYZRGB point cloud to a XYZHSV. | |
void | pcl::PointCloudXYZRGBtoXYZHSV (PointCloud< PointXYZRGB > &in, PointCloud< PointXYZHSV > &out) |
Convert a XYZRGB point cloud to a XYZHSV. | |
void | pcl::PointCloudXYZRGBtoXYZI (PointCloud< PointXYZRGB > &in, PointCloud< PointXYZI > &out) |
Convert a XYZRGB point cloud to a XYZI. | |
void | pcl::PointRGBtoI (RGB &in, Intensity &out) |
Convert a RGB point type to a I. | |
void | pcl::PointRGBtoI (RGB &in, Intensity8u &out) |
Convert a RGB point type to a I. | |
void | pcl::PointRGBtoI (RGB &in, Intensity32u &out) |
Convert a RGB point type to a I. | |
void | pcl::PointXYZHSVtoXYZRGB (PointXYZHSV &in, PointXYZRGB &out) |
void | pcl::PointXYZRGBAtoXYZHSV (PointXYZRGBA &in, PointXYZHSV &out) |
Convert a XYZRGB point type to a XYZHSV. | |
void | pcl::PointXYZRGBtoXYZHSV (PointXYZRGB &in, PointXYZHSV &out) |
Convert a XYZRGB point type to a XYZHSV. | |
void | pcl::PointXYZRGBtoXYZI (PointXYZRGB &in, PointXYZI &out) |
Convert a XYZRGB point type to a XYZI. |