00001 /********************************************************************* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2013, Ryohei Ueda and JSK Lab 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/o2r other materials provided 00016 * with the distribution. 00017 * * Neither the name of the JSK Lab nor the names of its 00018 * contributors may be used to endorse or promote products derived 00019 * from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 *********************************************************************/ 00034 00035 // -*- mode: c++ -*- 00036 #ifndef JSK_PCL_ROS_POINT_TYPES_H__ 00037 #define JSK_PCL_ROS_POINT_TYPES_H__ 00038 #include <pcl/point_types.h> 00039 namespace pcl 00040 { 00041 00042 #define HSV_C_STRUCT union { \ 00043 struct { \ 00044 float hue; \ 00045 float saturation; \ 00046 float value; \ 00047 }; \ 00048 float data_c[4]; \ 00049 } 00050 00051 // type for HSV 00052 struct PointXYZHSV 00053 { 00054 PCL_ADD_POINT4D; 00055 HSV_C_STRUCT; 00056 EIGEN_MAKE_ALIGNED_OPERATOR_NEW 00057 } EIGEN_ALIGN16; 00058 00059 struct PointHSV 00060 { 00061 HSV_C_STRUCT; 00062 EIGEN_MAKE_ALIGNED_OPERATOR_NEW 00063 } EIGEN_ALIGN16; 00064 00065 struct PointRGB 00066 { 00067 float rgb; 00068 EIGEN_MAKE_ALIGNED_OPERATOR_NEW 00069 } EIGEN_ALIGN16; 00070 } 00071 00072 // register the point types into PCL 00073 POINT_CLOUD_REGISTER_POINT_STRUCT (pcl::PointRGB, 00074 (float, rgb, rgb)); 00075 00076 POINT_CLOUD_REGISTER_POINT_STRUCT (pcl::PointHSV, 00077 (float, hue, hue) 00078 (float, saturation, saturation) 00079 (float, value, value)); 00080 00081 POINT_CLOUD_REGISTER_POINT_STRUCT (pcl::PointXYZHSV, 00082 (float, x, x) 00083 (float, y, y) 00084 (float, z, z) 00085 (float, hue, hue) 00086 (float, saturation, saturation) 00087 (float, value, value)); 00088 00089 #endif